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About

No. of Players: Single Release Date: 2022-09-18 Genre: Action, Indie, Early Access Developer: Ronen Ness Publisher: Ronen Ness Website: https://ronenness.github.io/HellEscape-PressKit/

Game Description

„The gates of hell are open night and day; Smooth the descent, and easy is the way:
But to return, and view the cheerful skies, In this the task and mighty labor lies.“


HellEscape is a 2D bullet hell with auto-fire and roguelike elements. Inspired by games like Magic Survivors and Vampire Survivors, but takes a different approach. Explore the unforgiving world of HellEscape, complete special missions, and uncover the hidden lore with 19 unique Heroes and over 70+ different weapons!

Early access (current) features:
  • 8 Stages
  • 48 Missions
  • 20 Heroes
  • 36+ Artifacts
  • 90 Skills (16 passives)
  • 60+ Power Ups (max level of 152)
  • 65+ Monster Types
  • 308 Achievements (35 on Steam)
  • 10 Types of Daily Challenges

Announcements

Lots of balances updates + improved bosses + minor fixes

Problems this update aims to fix:- Some bosses are too weak.- Melee weapons are weak compared to ranged weapons.- Wrong damage type for many weapons.- Touching damage from enemies was too FPS depende

Small polishing update! + Integration with Steam

Added the following:- Save record time for completing missions.- Added 'Last Resort' powerup.- Made Powerups menu scroll be like with other menus (mousewheel / up-down keys) and not annoying like it

Steam Achievements

Started to add some Steam Achievements.Currently added just 10, will add more in future updates (but not all 270+ will migrate to Steam).How it works: game sync achievements every time you're in main

Added 'The Revenant'.

The Revenant is a special hero that appears once you sacrifice a hero.He draws his special ability and skills from the heroes you sacrificed, and you can reroll his skill tree and ability whenever yo

Balancing and Optimizations

- Made 'Ballistra' weaker.- Made 'Mace' stronger.- Require slightly less XP to level up at higher levels, so the level cap is lowered.- Fixed Gems count display at the end of level.- Removed max gems

Rain and Balances

- Added final Gate and Ballistras to Onslaught missions.- Made Evil Ballistras more powerful.- Add more health to enemies when auto-balance applies.- Added soldiers sound effects.- Added rain and lig

Small cheats-related adjustments + polish

- Added 'no_ragrets' cheat.- Using cheats will now disable steam achievements.- Added some additional sound effects.- Made some missions stop immediately after pass / fail (reason: in those missions

New Stage! New Enemies! New Artifacts! And more..

- Added stage: 'Plains of Terror', but without the boss fight (yet).- Added enemies: 'Rot', 'Clawer', 'Evil Eye', 'Blood Beast', 'Angel of Pain'.- Added achievements: 'Rot Slayer', 'Clawer Slayer', '

New Mission Type and content! Read inside..

- Added 'Onslaught' mission (on 'Cursed Meadow' and 'Climb' stages + Daily Challenge).- Added Good Mercenaries NPCs.- Added enemy constructs: Walls, Gates, Ballistra, Barricades, Caged Mercenaries.-

New Mission Type! + Balancing and improving the Dark Woods stage

- Added 'Travel East' mission!- Fixed Lava Maze edges bug on some resolutions.- Made 'Impale' slightly stronger.- Made 'Sniper' slightly weaker.- Added 'Sniper' skill to 'IO'.- Added 'Fireball' skill

New Powerups and Balancing

- Balanced 'Ballistra' skill.- Added pull effect to Tornado spells.- Added powerup: 'Cheap Shot'.- Added powerup: 'Summoner'.- Fixed bug that 'Bomb' caused damage before explosion.- Made 'Blessed Ham

Tiny update: Rage nerf, new daily, and new achievements

- Added achievements: 'King', 'Full Party', 'Collector'.- Added 'Near Death' daily challenge.- Added level-based limit to 'Rage' buffers.

Added 5 steam achievements.

In the following days will add more steam achievements.

More achievements and minor fixes

- Added Stage Completion achievements.- Added Pacifist achievement.- Added quick boss slaying achievements.- Added daily challenge: Haunted.- Made the Serpent slightly faster.- Made the Desert boss s

Some polish and bugfix

- Improved auto-balancing.- Made the first Onslaught mission easier.- Added damage indicator to gates and walls.- Made all enemies slightly faster and increased all melee damage speed.- Increased cha

New class: Sharpshooter! + bugfix and balances

- Added new class: 'Sharpshooter'.- Added skill: 'Sniper'.- Added skill: 'Ballistra'.- Added 'Exploding Chickens' powerup.- Added some tooltip texts.- Added rotation animation to Snowball.- Added '25

Small patch (graphics improvements and bugfix)

- Fixed missing restart mission button after daily challenge runs out of restart.- Made Desert and Snow terrain slightly darker and easier on the eyes.- Improved minions behavior.

Bug fixes

- Fixed exception with glitch character when no character was unlocked.- Fixed exception with energy shield on lava.

FINAL MISSION IS HERE! (+2 new heroes!)

At last, implemented the game's final mission, meaning you can now have the full experience and complete the campaign.Changes:- Added final mission for 'Plains of Terror'.- Added new classes: 'Priest

Oh no I might have added a glitch.

- Added a glitch O.o- Added skills: 'Breakpoint', 'Exception', 'Debug'.- Removed some skills from the random skills Randy can get (they are supposed to be for special bosses).- Added achievement: 'Up