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- Added achievements: 'King', 'Full Party', 'Collector'.- Added 'Near Death' daily challenge.- Added level-based limit to 'Rage' buffers.
The Revenant is a special hero that appears once you sacrifice a hero.He draws his special ability and skills from the heroes you sacrificed, and you can reroll his skill tree and ability whenever yo
- Improved auto-balancing.- Made the first Onslaught mission easier.- Added damage indicator to gates and walls.- Made all enemies slightly faster and increased all melee damage speed.- Increased cha
- Fixed missing restart mission button after daily challenge runs out of restart.- Made Desert and Snow terrain slightly darker and easier on the eyes.- Improved minions behavior.
In the following days will add more steam achievements.
- Made 'Ballistra' weaker.- Made 'Mace' stronger.- Require slightly less XP to level up at higher levels, so the level cap is lowered.- Fixed Gems count display at the end of level.- Removed max gems
- Added new class: 'Sharpshooter'.- Added skill: 'Sniper'.- Added skill: 'Ballistra'.- Added 'Exploding Chickens' powerup.- Added some tooltip texts.- Added rotation animation to Snowball.- Added '25
- Added final Gate and Ballistras to Onslaught missions.- Made Evil Ballistras more powerful.- Add more health to enemies when auto-balance applies.- Added soldiers sound effects.- Added rain and lig
- Balanced 'Ballistra' skill.- Added pull effect to Tornado spells.- Added powerup: 'Cheap Shot'.- Added powerup: 'Summoner'.- Fixed bug that 'Bomb' caused damage before explosion.- Made 'Blessed Ham
- Added stage: 'Plains of Terror', but without the boss fight (yet).- Added enemies: 'Rot', 'Clawer', 'Evil Eye', 'Blood Beast', 'Angel of Pain'.- Added achievements: 'Rot Slayer', 'Clawer Slayer', '
Added the following:- Save record time for completing missions.- Added 'Last Resort' powerup.- Made Powerups menu scroll be like with other menus (mousewheel / up-down keys) and not annoying like it
Problems this update aims to fix:- Some bosses are too weak.- Melee weapons are weak compared to ranged weapons.- Wrong damage type for many weapons.- Touching damage from enemies was too FPS depende
At last, implemented the game's final mission, meaning you can now have the full experience and complete the campaign.Changes:- Added final mission for 'Plains of Terror'.- Added new classes: 'Priest
Started to add some Steam Achievements.Currently added just 10, will add more in future updates (but not all 270+ will migrate to Steam).How it works: game sync achievements every time you're in main
- Fixed exception with glitch character when no character was unlocked.- Fixed exception with energy shield on lava.
- Added 'Onslaught' mission (on 'Cursed Meadow' and 'Climb' stages + Daily Challenge).- Added Good Mercenaries NPCs.- Added enemy constructs: Walls, Gates, Ballistra, Barricades, Caged Mercenaries.-
- Added a glitch O.o- Added skills: 'Breakpoint', 'Exception', 'Debug'.- Removed some skills from the random skills Randy can get (they are supposed to be for special bosses).- Added achievement: 'Up
- Added 'no_ragrets' cheat.- Using cheats will now disable steam achievements.- Added some additional sound effects.- Made some missions stop immediately after pass / fail (reason: in those missions
- Added 'Travel East' mission!- Fixed Lava Maze edges bug on some resolutions.- Made 'Impale' slightly stronger.- Made 'Sniper' slightly weaker.- Added 'Sniper' skill to 'IO'.- Added 'Fireball' skill
- Added Stage Completion achievements.- Added Pacifist achievement.- Added quick boss slaying achievements.- Added daily challenge: Haunted.- Made the Serpent slightly faster.- Made the Desert boss s