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Moved boundaries back a little bit on each level, to prevent getting pushed back by their thickness when you barely recover.
We'll be doing Dunk the Devs again tomorrow, join our Discord (https://discord.gg/jAaAGgW) at 1pm-2pm CT to grab our lobby codes and dunk some devs!
We'll be doing Dunk the Devs again tomorrow, join our Discord at 1pm-2pm CT to grab our lobby codes and dunk some devs!
Come join our Discord https://discord.gg/jAaAGgW until 2pm CT to hang out and play some matches with the devs!
Metagalactic Blitz is now free to play! As previously mentioned, if you bought the game before the switch to free to play, you will have access to all of the characters currently in the game. For a
Just released version 2.0.11: Tweaked the input buffer to be more consistent in networked games, which should make online smoother.
-fixed a bug preventing catching -fixed a bug that prevents you from leaving the controls config screen
Our version of free to play is ready, but there is a delay in making sure everyone owning the paid version is granted all the characters, so we will be waiting to release until that process goes thro
The item shop has been shut down, and all characters are now free in Metagalactic Blitz.This is because Pixelvex as a partnership is dissolving, but we want to keep distributing the games to you all
-fixed a bug preventing catching -fixed a bug that prevents you from leaving the controls config screen
Fixed a bug where the game wouldn't close on some versions of Windows 10.
Join our Discord to play against the devs! Make sure you have version 2.0.11- if it doesn't download automatically, restart Steam to get the update.
Quick update, we've hashed out the details and will be releasing the free to play version on April 4th, next Thursday! Also, the game is on sale from now until we go free to play. If you are plannin
Hi everybody! Today we are announcing our plans to switch Metagalactic Blitz to a free to play model, and we are doing this specifically to get people into the online queue. Here are the details: Wh
Patch 2.0.15 is released: Quick bug fix to solve a disconnect issue related to the free to play code.
Restricted Juggerbot mode on Mayhem Mechanics to 3 and 4 player FFA.
The soundtrack for Metagalactic Blitz will be removed from the store in the near future.
Just set version 1.0.7 to live: Made medium dodgebot a little harder. (I've consistently heard that the jump from medium to hard is a bit too much, so hopefully this will even out the curve).
Moved boundaries back a little bit on each level, to prevent getting pushed back by their thickness when you barely recover.
Come join our Discord on Saturday from 1pm to 2pm CT to play against the devs! Jared and Peter (kokkivos and petcson) will be giving out lobby codes to anyone who shows up to play a round.