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Stationeers

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No. of Players: Single Release Date: 2017-12-12 Genre: Action, Indie, Simulation, Early Access Developer: RocketWerkz Publisher: RocketWerkz Website: https://store.steampowered.com/app/544550/Stationeers/

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Stationeers

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Game Description

Stationeers puts you in control of the construction and management of a space station to run by yourself in single player, or online multiplayer with your friends. Complex atmospheric, electrical, manufacturing, medical, agriculture, and gravitational systems require your thought and management at all times!



Stationeers is designed for hardcore players who want a game that is systems oriented. Full utilization and optimization of these complex systems will only come from great knowledge and practice. The game presents a variety of science-based survival problems that you must address. Resource and time pressures will drive your initial designs, but the demands of a thriving station will guide you later.

Features

  • Construction system rewards well-designed architectural, atmospheric, and electrical plans.
  • Atmospherics system for temperature, pressure, combustion, gas mixtures, water, and fire.
  • Physics on dynamic items in the world such as wall fatigue and explosive decompression.
  • Dangerous environments to explore & develop including exotic planets, and asteroid belts.
  • Deformable voxel terrain on worlds and asteroids that enhances mining and exploration.
  • Construct complex factories using machines, conveyors, and computers.
  • Ubiquitous logic system to automate every aspect of your base.
  • Write programs using Integrated circuits & assembly code to automate your systems.
  • Farm livestock and grow plants as a integral part of the station’s ecosystem.
  • Many aspects of the game offer full modding support via the Steam Workshop.
  • Designed from the ground up for multithreading to improve performance + scalability.



Space is empty and the planets are unforgiving to human life. You and your friends initially must decide how to meet your basic needs. Longer term, you will need to engineer solutions to power, heat, resource, and atmospheric problems. Build the most efficient systems you can by utilizing machines and programmable computers to develop automated systems.



Whether on a distant lonely planet, or deep inside an asteroid field, you control every aspect of building & running your station. Harvest nearby resources and use a wide range of tools to construct the ultimate station. Everything your station requires will be built and managed by you and your friends.



What do you do with all that ore you mine? Process it through machines and turn it into goods for more construction of course! There are lots of specialist machines to build and configure such as smelters, sorters, centrifuges, stackers, conveyors, fabricators and more.



Our robust, thriving community has been sharing their creations with us through the Stationeers Steam Workshop since 2017. Join us and build the future of tomorrow... today!

Announcements

Hotfix v0.2.4945.22690

This hotfix adds the recipe for Astroloy sheets to the Autolathe, fixes some issues with plant interactions, and fixes the oxygen tank sometimes not spawning on Venus.Changelog v0.2.4945.22690 Fixed

LARrE: The Linear Articulated Rail Entity

A New SystemThe Stationeers team often plans updates around polishing and iterating on features and systems that either need the most amount of work to be fun, or conversely, the most fun systems tha

In World Water

Stationeers now has in world liquid simulations. Because of the phase change update, liquids became a major part of the game. They were allowed to exist in the world, but they were represented by a

Short Circuit: Liquid Device Interactions

Liquid Device InteractionA system to allow liquids to interact with devices has now been added that will mean that some devices will now have an adverse reaction to being submerged in water. Devices

LArRE Reloaded

After initially making LArRE we received lots of requests and ideas from the community for extra functionality. Originally, we kept LArRE's scope and capabilities limited, so we could prototype prope

New beginnings: Gear improvements, Vulcan and Mimas Changes

New crate equipment The team has spent the last two weeks playing the first few hours of the game over and over. To new players who had their hands held in the tutorials, the reality of Stationeer's

Printer Instructions: Sugar, Cocoa, and Cake

More Stuff, Faster In the near future we'll revisit kitchens and cooking, but currently we are working on several other aspects of the larger survival updates including new suits, jetpacks, and start

Hotfix v0.2.4945.22690

This hotfix includes Several fixes for starting gear, items exiting boxes correctly, plant and recipe configurations, and more.Changlog v0.2.4945.22690 Fixed The final item removed from a disposable

Redefining Plants: Moddable Plants, Berries, & Watermelons

Due to a critical issue we've had to roll this patch back.Not everyone was experiencing this issue but enough that it justifies rolling back until we can resolve the problem.This update is still avai

Hotfix v0.2.4902.22241

This hotfix contains a number of changes and fixes including a fix for errors thrown for systems set to Turkish language as well as some other languages, as well as a multiplayer issue causing client

Walls, Doors, and Valves

We have multiple smaller additions to the game this week, while we polish the larger upcoming work we've done on tutorials and additional LArRE mechanics.Reinforced WallsJoining the reinforced window

Logic Sorter: Insulation, Ore Tablet, and Future Content

Stack Instructions and Logic SorterThere exists a data storage paradigm in Stationeers known as the "stack". On IC10 chips it exists as an addressable memory space to store data. On the new Logic S

Getting Started: Tutorials & Helper Hints

Tutorials were disabled after the phase change update due to many base breaking changes. Like with any work we do on the game, we have to judge the amount of work required vs the fun the players wil

Defining Success: Steam Achievements

Stationeers is a challenging game due to the depth of many of its mechanics. Much of this depth can be overlooked, as players just intuit what the complex simulation is doing as a natural expectation

Support the Devs DLC

Support the DevelopersWe frequently get asked by the community how they can further support the development of Stationeers. We've decided to add three superficial Support the Developer DLCs. We pick

Hotfix v0.2.5175.23517

This hotfix fixes a network error caused by Larre Harvest action. This would cause error spam on client and result in client desync.A large amount of work has gone into the LARrE system since the las

Hotfix v0.2.5225.23702

This hotfix includes fixes for two critical issues.The first was a fix for some modded worlds having an empty global atmosphere caused by a change in the data that is not yet reflected in mods. If th

Bug Fixing

This patch is largely focused on improvements and bug fixing. Specifically, we wanted to address community feedback with the tutorials, but we also used the opportunity to investigate some longer sta

Brutal Starts: New Challenges, and Better Window Shutters

Starting Gear SelectionContinuing off the work of the last few patches that have updated the basic survival and starting aspects of Stationeers, we've created a new flow to world creation, where you

Hotfix v0.2.4945.22425

This hotfix includes fixes for a few issues related to data changes in the starting conditions.Changlog v0.2.4945.22425Fixed a bug where null reference exceptions would sometimes be thrown when a dyn