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Yet another Dev Stream has been released.This one is a bit lengthier (4 hours) compared to previous ones (1 hour). In this one the Developer goes in depth about how the UI is made and how arduous thi
Moving to Server Authoritative will take time but there will be small fixes along the way-Team mate indicator on Mini Map should now show (if team mate is in same zone)-Philosopher Shard should be di
Official Update: Reign of Darkness is free to play on Steam this weekend only starting today- 10 AM PST- Dec 1st, 10 AM PSTBe sure to check the game out yourself and see what you think! In addition t
12/3/2020 Patch NotesQuests Fix / Added: 1. Added Quests in the black moor 2. Added quests in the fallen ruins 3. Fixed Geekseh quests4. Quest has been added for Dungeon- Balmor KeepWorld Changes 1.
Once again work continues on transferring the UI from NGUI to UGUI, this one being Part #5 of the series. Tune in if you have missed the stream to catch up on the progress!
Hey folks,Hope you're having a good day. The developer has released another stream, again continuing the work of transforming the UI from NGUI to UGUI. In this video he tackles problems with the floa
Let's rebuild the town together! Tune in this Sunday on September 26 at 1:00 PM UTC-6. Input and ideas are appreciated.All are welcome!Here is a time converter for your time zone:https://www.timeandd
Hey folks, the day has finally come.The livestream to rebuild the town with the players' ideas and suggestions is finally live!There are two ways to watch it:1. On YouTube on the link below:https://y
Fixed Classic Controls Optimization of New and Old Zones Added the darkness fog, and changed the lighting for High elevations and Lower elevations to represent The Darkness (The Black Plague) Added a
*Quests Fix/Added*- Ante quest "clear the Paths" now awards a bag (Peekayboo's Suggestion) *UI/Menu's*- Added the suggestion to remove AFK Kick Timer. (may add as an option in menu. - (GUI) Gem Succ
The latest Dev Vlog video released and here the developer addresses:- the recent server downtime issues- the new and upcoming website- further development of the game- funding- and more, find out in
The developer releases another Vlog and continuing the work of converting the UI of the game from NGUI to UGUI. As he's working on it, he explains what he is doing, join in to get a more in-depth wor
A new dev log has been posted by the developer. Here you can find information about the funding, current issues he is tackling, as well him working on the game.If you haven't joined our official Disc
Hello folks!A new Dev Vlog has been released where the developer continues work on the new GUI of the game and explaining how things work. This is part 3 in this series of Dev Vlogs.Check it out on t
Another vlog/livestream has been released by the developer. Once again touching upon the development of the new UI backend.Tune in and enjoy the show!
---- Balmor Keep -----Bosses Enemy reset time increased (Includes Mahkrah's army)-Reset dist Increased-2nd boss (Kalthun) damage has been increased by 30% - fire ring effect should reset correctly &
Chat, Quest, & Shard /Window closing issue FixesEmote Animations should correctly blend with full body while moving
Yet another update by the developer. Here he discusses the upcoming changes to the game.Tune in to find out more!Make sure to join our Discord for more information!https://discord.gg/FcjXvzn
Hey everyone,I’m sorry for the extended radio silence. As Nevan mentioned, I’ve been dealing with health issues and, as a solo dev, my personal challenges directly affect the timeline of the game’s u
Expect bugs during this period