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Did an oopsie - fixed the broken update :)
99 little bugs in the code 99 litle bugs! You fix one up - you refactor around now its 127 Bugs in the code!Well Another quick fix since I broke something while fixing something:- Fixed a Bug where r
Fixed wrong Items being given out by the crates in the section where you save Defuq from the CliffFixed various typos that have been found (thanks everyone!)
Lots of tiny lil things to Fix - again thanks to anyone sending in reports!- Fixed a Bug where Captain Maugin appears to take over Ahron after the fight against the Slime Dragon, being there twice- F
Hi there!Time for another round of fixes :)- Fixed the Neutral Ending Sequence (again)- Fixed Aurelius not being able to send out for ressources (again :D)- Fixed Graphical inconsistensies- Fixed som
Another week - another set of fixes :D- Fixed Wrong Images in the Hunting Log Entries of Grizzly and Shadow Mastiff - to show the proper (and gorgeous) Sprites.- Reworked the Manor Sequence to be fai
Our Lead Game Tester Polydeukes has taken another spin at the game and found many many many new bugs that need fixing :DSo here we go:- Fixed many weird tileset bugs- Fixed a bug where the water at t
Merry Christmas A small update:- Reworked the Manor to be less buggy- adadapted the Lake area to avoid being able to step out of the Water Spirit on the flowers in the Water.- Fixed a Bug that made t
Again we fixed a bunch of typos ;) - thanks for reporting!Also:Fixed a bug where Auras crafting would not give you an antidote but bandages instead.
I am stunned at how many people are giving my small game a chance! And the more people play the more little things that slipped through crop up ;)- Fixed a Bug in the Inner Sanctum of the Ruins that
Fixed an unfortunate glitch with EasyRPG that lead to the "True Ending" Cutscene being broken in a weird way. You may now enjoy the Ending in its intended way ;)