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Fast Action Hero

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About

No. of Players: Single Release Date: 2016-10-03 Genre: Violent, Action, Casual, Indie, Strategy, Early Access Developer: Sirius Sam Publisher: RL Agency Website: https://store.steampowered.com/app/534000/Fast_Action_Hero/

Game Description

Dive into your favorite action movie : a smoking gun in your hand, bullets whizzing past your ears while the walls start to crumble around you !

With its blend of slow motion, destructible environments and vicious enemies, Bullet Time teleports you right into that scene. Confound your foes with a well placed bounce, or unleash your rage by mowing them into the scenery. Shatter glass, dispatch furniture or collapse the walls on their heads. Move from cover to cover to survive as your defenses slowly shatter under enemy fire.


FEATURES

- Bullet time : slow time until you can see and dodge the lead flying past your head;

- 3D sound : hear bullets zoom past your ears and crash into your living room;

- Destruction : walls shatter and collapse, furniture and debris fly by! But your defenses are just as fragile as those of your enemies;

- Movement : abandon a wrecked cover or flank an enemy with the navigation system. Point to your destination and try to survive the epic run that follows;

- Localized damage on enemies, varied armor schemes, equipement and weapons;

- Track your health, score and killcount on your HUD;



Room scale VR gaming experience - HTC Vive required

Announcements

Upcoming changes : Fast Action Hero roadmap!

I have taken a few days break from the code to focus on your feedback and adjusting the existing roadmap. So here it is! Phase one : gameplay and structure This phase focuses on improving the exper

Patch 0.9.1

This patch improves performance and makes some bug fixes : -Navpoints are much more visible -Enemies now have a proper shotgun -Menus have been reworked -Loadout selection at startup -Music volume s

Finally, we're back !

Long time no see, but we're back. We were very silent for personal reasons, sorry for that, but here a big release ! General gameplay * Intro / Tutorial * Outlined silhouettes indicating the best po

Welcome everyone!

We are thrilled to announce the upcoming release of Fast Action Hero, as we are eagerly awaiting the end of the review process. You can expect to gear up in the coming days! Meanwhile, we'll be thik

Patch 0.9.1

This patch improves performance and makes some bug fixes : -Navpoints are much more visible -Enemies now have a proper shotgun -Menus have been reworked -Loadout selection at startup -Music volume s

Big update : the beginning of the story mode !

Hi everyone ! After tons of dev hours, we're very proud to announce you this big new release ! The main part is the introduction of the story mode ! There's 2 missions playable right now. The Mall

Hotfix

This patch corrects some of the bugs based on your feedback and videos. This is only a quickfix but it should improve the feeling : - blood effect is severely reduced; - trigger precision has been a

Big update : the beginning of the story mode !

Hi everyone ! After tons of dev hours, we're very proud to announce you this big new release ! The main part is the introduction of the story mode ! There's 2 missions playable right now. The Mall

Upcoming changes : Fast Action Hero roadmap!

I have taken a few days break from the code to focus on your feedback and adjusting the existing roadmap. So here it is! Phase one : gameplay and structure This phase focuses on improving the exper

Patch 0.9.1

This patch improves performance and makes some bug fixes : -Navpoints are much more visible -Enemies now have a proper shotgun -Menus have been reworked -Loadout selection at startup -Music volume s

Welcome everyone!

We are thrilled to announce the upcoming release of Fast Action Hero, as we are eagerly awaiting the end of the review process. You can expect to gear up in the coming days! Meanwhile, we'll be thik

Finally, we're back !

Long time no see, but we're back. We were very silent for personal reasons, sorry for that, but here a big release ! General gameplay * Intro / Tutorial * Outlined silhouettes indicating the best po

Hotfix

This patch corrects some of the bugs based on your feedback and videos. This is only a quickfix but it should improve the feeling : - blood effect is severely reduced; - trigger precision has been a

Die Hard, with a vengeance!

After consolidating the engine in the last version, I spent the last 6 months optimizing and expanding the content. As a result the game is undergoing some very consequent changes. This is a crossro