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Archmage Rises

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About

No. of Players: Single Release Date: 2023-04-24 Genre: Indie, RPG, Simulation, Early Access Developer: Defiance Game Studio Publisher: Defiance Game Studio Website: https://store.steampowered.com/app/506480/Archmage_Rises/

Game Description

DISCLAIMER: This game is currently in active development with many new features still to be released. We are highly dedicated to the continued development of this game and release new content and features regularly. Please read the Early Access FAQs and our development roadmap below for more info before purchasing.



Born with magic in your bones, use your wits and power to navigate a simulated fantasy world - dynamic, alive, and increasingly dangerous. Grow in might as a mage in an open-world RPG inspired by Dragonlance, full of kingdoms that will rise and fall, economies that can boom or bust, and monstrous creatures that can overwhelm the land if left unchecked.



Immerse yourself in a player-driven story that evolves based on your decisions. Like in pen and paper games, every choice is yours and every choice can change the world. Will you earn the trust of the Conclave only to betray them later? Will you choose a life of crime, stealing from merchants and living on the run? Will you build friendships and rivalries with your companions from mage school? Will you forego a life of magic to pursue the simple existence of a trader? Or will you strive to ascend the heights of power, for good or ill?



The dynamic and living land of Vaelun reacts to your deeds, giving you the unique opportunity to shape the story and the world around you. Every choice you make can have real and far-reaching consequences for all those who dwell in this world. Pursue power and prominence, eliminate monstrous threats, or spend your days harvesting resources. Serve and protect, or dominate and destroy. Will you become the world's deliverer, or its destroyer? The decision is yours.



Create a brand new, procedurally-generated world with its own history, inhabitants, towns, dungeons, monsters, and more. Then explore that world and make it your own as it responds to your actions and decisions. Every life you live as a mage is a unique and personalized experience.

Announcements

Build 0.2.108 is now live!

FIXED:Fix for game launch black screen bug caused due to an empty or malformed Settings.json fileFixed some bugs that were causing some players to get stuck in/at the end of combatFixes for some star

Weekly Dev Priorities: Apr 15, 2024

Less pontificating this week than the previous two weeks updates! More details about the game dev.Mini-Update Rival CombatRivals is a small update adding the ability to fight specific named mages in

Build 0.2.106 is now live!

FIXED: Fixed a bug that sometimes caused inn services to not display (along with other shops in more rare cases) Fixed a bug that sometimes causes Healer services to not heal properly Fixed a bug tha

Weekly Dev Update: Mar 3, 2024

RivalsRivals is a small update adding the ability to fight specific named mages in the game. These mages specialize in one of the schools and present a unique challenge to the player. We’re trying to

Rivals Beta Released!

RIVALS COMBAT BETA NOW AVAILABLE!It’s finally here! You can now find and fight your rivals. They won’t go down easy though and will put up a good fight, with mages from each school of magic bringing

Weekly Dev Priorities: Mar 12, 2024

This week our update is more designy focus, as we are right in the thick of designing the game’s structure and player purpose.Update #3 ExplorationExploration is our next major update to the game. It

Build 0.2.104b is live!

FIXED: Fixed a bug with ambushing that eventually caused the game to have errors or the appearance of hanging when trying to save your game Fixed a white square status effect caused when ambushing pa

Weekly Dev Priorities: Feb 20, 2024

Shorter week here in Canada/Ontario as we celebrated “Family Day” yesterday. Our American team members are happy to get an unexpected bonus holiday mid Feb. 😝Save File HotfixThe top priority this we

Build 0.2.107 is now live!

FIXED: Fixed issue with being able to infinitely haggle with a ship captain Fixed some bad text in the Mage Tower Games Room Fixed an issue with becoming nauseated from eating Fixed an issue where fo

Weekly Dev Update: Feb 26, 2024

Rivals is a small update adding the ability to fight specific named mages in the game. These mages specialize in one of the schools and present a unique challenge to the player. We play tested the g

Weekly Dev Update: Mar 25, 2024

The purpose of these dev blog updates is to answer the question “What are those Defiance people up to ?!?”I believe in transparency in all aspects of life but especially work. But THIS week at THIS e

Weekly Dev Priorities: Apr 29, 2024

We are winding down on the final touches to the Rivals combat update, and ramping up on what is shaping up to be our biggest update ever!Here’s what folks are working on this coming week (and beyond)

Weekly Dev: Feb 12, 2024

As I look over what I’ve written below, this would have been a good “Start of 2024” post… except we were neck deep in NEW Combat. This is the first chance we’ve had to really reflect and make some st

Weekly Dev Update: How We're Developing The Game Now

How Do you Make a Good Game?One evening a week I teach a game dev class at a university in Vancouver, BC. Hopefully not fulfilling the phrase ‘Those who can’t, teach!’.I ask my students: How do you m

Build 0.2.105 is now live!

FIXED: Fixed some bugs around debuffs not being remove via the Purge spell Fixed some schedules that were placing some NPCs in the Streets or at a well Fixed a bug where you could click objects behin

Rivals Combat (Build 0.2.200) is now live on the Beta channel

It's been a while coming, but now you can finally fight your rivals! Prepare for a brand new challenge, as your rivals not only bring magical attacks your way, but they also bring some interesting de

Future of the Game (It's Good!)

Last week I alluded to Something Really Big happening this week. It’s here!1. We’re Being Acquired*There is a new game studio starting up which really likes who we are (character & culture), what we’

Build 0.2.104 is now live!

FIXED: Fixed issues with entering wells and houses breaking the game Fixed a bug where changing levels on a dungeon resulted in a black screen Fixed a few quest bugs where some quests mention goblins

Weekly Dev Update: April 22, 2024

Recipe for SuccessThe last several weeks have been planning and transition. We’re bringing on four new team members in just over a week, so getting everyone aligned and on the same page as far as gam

Weekly Dev Update: Mar 18, 2024

This week’s update is a little sparse as I just returned from a week’s vacation where I took the kids not once, but twice!, to Legoland. I believe the whole theme park is built around the singular fa