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About

No. of Players: Single Release Date: 2019-08-01 Genre: Action, Indie Developer: Roman Pak Publisher: Meridian4 Website: null

Game Description

Enter the world of WarForwards, a unique military academy where cadets train for combat. Join forces with friends, equip your gear, and battle your way to victory through enemy ranks in various locations. Dominate the battlefield with precise shooting and intense close-quarters combat. Show them who's the best and emerge victorious in WarForwards.


In this intense, action-packed game, you'll face off against dozens of enemies armed with a massive arsenal of weapons. Master your skills and tactics to overcome the odds and emerge victorious. Whether you're fighting in the story-driven campaign or battling for survival in endless mode, WarForwards offers endless challenges and non-stop action. Play now and become a master of the battlefield.

Featuring:
  • Intense 2D gun battles and dynamic combat
  • Inspired by the hit movie John Wick
  • Close-quarters combat in a top-down shooter format
  • Critical shot mechanics for maximum damage
  • Thrilling story-driven campaign and endless survival mode
  • Over 70 weapons to unlock and customize with the perk system
  • Non-stop action and endless challenges

https://store.steampowered.com/app/1081870/WarForwards

Announcements

Dev Note 4

Greeting everyone! Today, I want to talk about Survival Mode of the game. As you already know from my Dev Notes 1, this mode is heavily inspired by Call of Duty Survival, Zombies and Uncharted Surv

Release day has come! And first update too.

Hello everyone! Today is a special day, the game is finally here! Two years of work and finally the time has come. It was a long time. Lots of things happened, but the result is here. Finally! You

Dev Note 1 and 2

Greetings everyone who reads this! I am writing articles about my game on IndieDB But why not to share them here too? So everything will be in one place and anyone can read them if interested. Le

Dev Note 3

Good day everyone! Let's talk about gameplay and some other related mechanics. From the start of the project I decided to make quite a simple system without complex control scheme. Everything that

Dev Note 6

Good day everyone Today, I want to tell you about levels and map design. We talked about weapons and what to shoot at, but we didn't talk about where we are going to do this. Because main focus of

Dev Note 7

Hello everyone! Let's talk about characters, dialogs and story of the game today. The whole story was created as B-movie class plot. I'm not a professional writer, so I didn't overestimate my stren

Dev Note 5

Greetings everyone! I will talk about weapon Arsenal. Lots of weapons! First of all, I have to confess. I love guns. Shooter is about shooting, right? One of my first games was Doom and I will ne