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* Fix on keyboard navigation, main menu * Fixed Delivered on a Promise achievement * Fixed minor save issues * Fixed bug of the low-oxygen saving loop * Removed "end of demo" shortcut * Improved posi
* Major fix: New dependencies to fix most common launch game breaking bugs * Improved Y-axis smoothing in space and some other places * The diary will rotate even after a reload * Fix on Achievement
* Optimized memory allocations * Fixed several light shafts * Improved Earth shaders * Removed the angry Kaizen face in the Bridge * Taught some vocabulary to Kaizen * Improved logs with new dat
* Optimized memory allocations * Fixed several light shafts * Improved Earth shaders * Removed the angry Kaizen face in the Bridge * Taught some vocabulary to Kaizen * Improved logs with new dat
* Bugfix: controller inputs will be ignored and won't block the player in the menu anymore * Bugfix: no more issue if a savable item is enabled during a save (crash fixed) * Bugfix: obstructed a hole
Happy new year, astronauts! We wish you the best for this new year, and let’s start with good news. First of all, the MacOS version is fixed, which means you won’t have an infinite loading anymore i
Alice: A.L.I.C.E. hen, do you remember our little chat about Event official site>? You know, the first-person adventure game where an astronaut is trapped with an unstable AI and chats with it by typ
* Fix on keyboard navigation, main menu * Fixed Delivered on a Promise achievement * Fixed minor save issues * Fixed bug of the low-oxygen saving loop * Removed "end of demo" shortcut * Improved posi
* Bugfix: controller inputs will be ignored and won't block the player in the menu anymore * Bugfix: no more issue if a savable item is enabled during a save (crash fixed) * Bugfix: obstructed a hole
Happy new year, astronauts! We wish you the best for this new year, and let’s start with good news. First of all, the MacOS version is fixed, which means you won’t have an infinite loading anymore i
* Major fix: New dependencies to fix most common launch game breaking bugs * Improved Y-axis smoothing in space and some other places * The diary will rotate even after a reload * Fix on Achievement
* Optimized memory allocations * Fixed several light shafts * Improved Earth shaders * Removed the angry Kaizen face in the Bridge * Taught some vocabulary to Kaizen * Improved logs with new data * A
Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.>Event was, I fear, a little bit overlooked, partly because of an unwise name and
Futureshock: one day in some strange year to come, Event official site>, a game primarily about simulating conversation between you and a possibly self-aware AI, will seem like a vaguely absurd relic