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This shoulf fix MacOS Achievements not being updated beacause of the missing Steam ApiAlso some simple graphical bug fixes
Thank you so much for your patience!Hey y'all! Be sure to grab your bug nets because Paradise Marsh is coming out next week on Steam and consoles! Yes, after 2 long years of dedication, I'm finally d
One pesky little line of code broke the whole star interaction system! So sorry for the inconvenienceIt was possible to fix the problem by opening and closin the journal but it incovenient to say the
Fixed ending soft lock when you try to press the menu key after talking to a group of critters Fixed some props not spawning properly in the world Added an Invert Y axis setting to the journal Fixe
-Just fixed the tadpoles not visible through water due to a shader issue
This time it's for real I promise!All achievements should be working now and it should retroactively update if you're loading existing save data
Added Screen Resolution controls (potentially) Fixed the bug that would lock players to the "press any key" screen Fixed being able to open Journal during intro sequence Fixed Journal tabs not stay
This patch should fix the issue with the "Entomologist" achievement
Added an endless "Zen mode" so players can keep catching bugs after the ending fixed Entomologist 11/12 error fixed text bubbles not disapearing if dialog tree is complete fixed some more typos ! fi
Fixed lingering reverb sound issue Fixed performance issue when changing resolution Made constellation drawing easier by locking on the last star if the drawing is complete Made constellation drawin
Fixed stars visual glitch (invisible or flickering) after going through ending Fixed some terrain generation weirdness after quitting to the menu and coming back Fixed music intruments phasing throu