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Today we released Hyposphere VR for Oculus Rift in the Oculus Store. Yhis release have new ball physics and many great improvements. Here is the link to Oculus Store. https://www.oculus.com/experienc
- Ultra HQ mode added (double resolution render for better image quality - only for top hardware!) - Updated retro mode - Lost achievements fixed (you'll receive them after loading)
- Unreal Engine version updated to 4.17 - Fixed level 12 - Improved overall performance - Fixed a bug where the achievements did not open - Minor corrections
- Fixed ball physics - Significantly improved graphics at all levels - Redesigned shaders - Updated version of the Unreal Engine to 4.15 - Significantly improved management responsiveness - Improved
- Now you could turn off "mouse look" in the options - Significantly improved performance
- Better performance, more FPS :) - Fixed gamepad/keyboard bug in the end of level - Fixed camera bug - Fixed endless falling on level 50
- Ultra HQ mode added (double resolution render for better image quality - only for top hardware!) - Updated retro mode - Lost achievements fixed (you'll receive them after loading)
- Fixed ball physics - Significantly improved graphics at all levels - Redesigned shaders - Updated version of the Unreal Engine to 4.15 - Significantly improved management responsiveness - Improved
Today we released Hyposphere VR for Oculus Rift in the Oculus Store. Yhis release have new ball physics and many great improvements. Here is the link to Oculus Store. https://www.oculus.com/experienc
Hello, friends! We want to say big "Thank you!" for yours support and lot of game experience reports. We're still polishing the game and you'll see couple of interesting updates in next days! Stay t
- RETRO mode added in settings! (test version) - Now you can center the camera with right stick / "C" button click - Music changed on some levels - Numeric value of FOV in settings (default: 105) - V
- RETRO mode added in settings! (test version) - Now you can center the camera with right stick / "C" button click - Music changed on some levels - Numeric value of FOV in settings (default: 105) - V
- Global graphics improvement at all levels - Fixed erroneous collisions - Engine update: Unreal Engine 4.12.2 - Significantly improved performance on "heavy" levels
- Better performance, more FPS :) - Fixed gamepad/keyboard bug in the end of level - Fixed camera bug - Fixed endless falling on level 50
- Unreal Engine version updated to 4.17 - Fixed level 12 - Improved overall performance - Fixed a bug where the achievements did not open - Minor corrections
- Global graphics improvement at all levels - Fixed erroneous collisions - Engine update: Unreal Engine 4.12.2 - Significantly improved performance on "heavy" levels
Hello, friends! We want to say big "Thank you!" for yours support and lot of game experience reports. We're still polishing the game and you'll see couple of interesting updates in next days! Stay t
- Now you got limited control of the camera (with mouse / right stick) - Fallen blocks now restored correctly - Now you could use left shift to enter "sneaking" mode and move slowly - use it for cont
- Now you could turn off "mouse look" in the options - Significantly improved performance
- Now you got limited control of the camera (with mouse / right stick) - Fallen blocks now restored correctly - Now you could use left shift to enter "sneaking" mode and move slowly - use it for cont