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Void 21

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No. of Players: Single Release Date: 2016-04-04 Genre: Action, Indie, Racing Developer: Taranasus Studio Publisher: Taranasus Studio Website: https://store.steampowered.com/app/444550/Void_21/

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Void 21

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Game Description


Void 21 is a procedurally generated, arcade style, fast-paced runner and shooter. You are a pilot training with the highly maneuverable and lethal Void ship. Your objective is to reach the end of the level, either as quickly or as violently as possible (or both?).

"It’s a great title, with a lot to offer. It’s frankly nigh on impossible to finish everything the game has to offer" - Final Boss Fight

https://www.youtube.com/watch?v=We0rsyaAroI
Key Features

  • Procedurally generated levels (36^8 possible playable levels)
  • Upgradeable ship modules to fit your playstyle
  • Multiple challenging enemies with unique AI
  • Objectives that unlock upgrades to level-up your ship
  • Daily procedurally generated challenges
  • Seed picker so you can challenge your friends or play your favorite level again and again
  • Targeting max resolution of 4K@144FPS
  • Oculus Rift Support (DK2 + CV1) v1.3

Game can run at unlocked framerate and any available resolution.

Future Items

  • Mac and Linux Support
  • Steam VR Support

Announcements

Patch v1.1.0 is live

Changelog: - Added Linux Support - Added Mac Support - Added Steam Cloud Support - Added Leaderboards - Added SoundTrack DLC - Added Motion Blur effect (turn off in settings menu) Fixes: - Fixed p

Patch v1.0.5 is live

This patch fixes a few bugs and attempts to optimize the game further as follows. - Fixed oculus support - after upgrading the Unity engine which the game uses, the oculus support broke due to an ov

Patch v1.0.1 is live

Hello everyone! Wanted to let you all know that we've just finished pushing an update for both Void 21 and Void 21 demo. This update is to fix a few minor bugs (spelling errors, few minor glitches,

Build v1.0 uploaded to store

Build v1.0 has been successfully uploaded to steam today in preparation for today's launch. The update contains no game play or visual fixes, it's just an update that turns off part of the telemetry

Patch v1.0.1 is live

Hello everyone! Wanted to let you all know that we've just finished pushing an update for both Void 21 and Void 21 demo. This update is to fix a few minor bugs (spelling errors, few minor glitches,

Void 21 @ EGX Rezzed 7th - 9th of April 2016

Fellow gamers! Are you attending EGX Rezzed in London this year? Then come by our stand and say hi! We'll be located in the Indie Room in the North Dock of the Tabacco Docks, very close to the doors.

Void 21 Is now LIVE on Steam

Hello everyone! I am proud to announce that Void 21 is now live on steam and comes with a 13% discount for the first week. Come and take on the high speed challange that is the Void ship and blast

Linux, Mac, Leaderboards & Steam Cloud Save! V1.1 is here

Hi Everyone, Version 1.1 is out now which bring our top most requested features to Void 21. You can now play the game across multiple PC platforms and have your progress transferred across these pla

Void 21 Is now LIVE on Steam

Hello everyone! I am proud to announce that Void 21 is now live on steam and comes with a 13% discount for the first week. Come and take on the high speed challange that is the Void ship and blast

Patch v1.1.0 is live

Changelog: - Added Linux Support - Added Mac Support - Added Steam Cloud Support - Added Leaderboards - Added SoundTrack DLC - Added Motion Blur effect (turn off in settings menu) Fixes: - Fixed p

Patch v1.0.2 is live

Now that EGX is over we have some work cut out for us, as such a few patches will be comming out this week to improve game perfromance and stability. Here are the notes for 1.0.2 - Shuriken enemies

Build v1.0 uploaded to store

Build v1.0 has been successfully uploaded to steam today in preparation for today's launch. The update contains no game play or visual fixes, it's just an update that turns off part of the telemetry

Have a question for us? Jon the reddit AMA happening right now!

Have a question about Void 21? Or Taranasus Studio? The making of the game? Our undying love for Shawarma? Drop by our reddit AMA and ask us anything! We'll pretty much tell you whatever you wan

Linux, Mac & Leaderboards coming on the 4th of May

Greetings pilots, This is the official announcement to let everyone know that the Linux & Mac versions of Void 21 are almost done and they will be hitting Steam on the 4th of May. We are dedicated t

Void 21 @ EGX Rezzed 7th - 9th of April 2016

Fellow gamers! Are you attending EGX Rezzed in London this year? Then come by our stand and say hi! We'll be located in the Indie Room in the North Dock of the Tabacco Docks, very close to the doors.

Patch v1.0.5 is live

This patch fixes a few bugs and attempts to optimize the game further as follows. - Fixed oculus support - after upgrading the Unity engine which the game uses, the oculus support broke due to an ov

Have a question for us? Jon the reddit AMA happening right now!

Have a question about Void 21? Or Taranasus Studio? The making of the game? Our undying love for Shawarma? Drop by our reddit AMA and ask us anything! We'll pretty much tell you whatever you wan

Linux, Mac, Leaderboards & Steam Cloud Save! V1.1 is here

Hi Everyone, Version 1.1 is out now which bring our top most requested features to Void 21. You can now play the game across multiple PC platforms and have your progress transferred across these pla

Patch v1.0.2 is live

Now that EGX is over we have some work cut out for us, as such a few patches will be comming out this week to improve game perfromance and stability. Here are the notes for 1.0.2 - Shuriken enemies

Linux, Mac & Leaderboards coming on the 4th of May

Greetings pilots, This is the official announcement to let everyone know that the Linux & Mac versions of Void 21 are almost done and they will be hitting Steam on the 4th of May. We are dedicated t