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Additional Tips signs added. The vignette effect has been adjusted for visibility. Removed the barely visible grid under the world. Usage based skills are showing up. Perform actions to raise the s
Are you Ready?Embark on a never-ending adventure through Rogue Frontiers, where each season unveils a breathtaking new region brimming with fresh challenges and rewarding treasures. Delve into unique
The newly added controller support was messing up some UI interactions. I've removed it temporarily.
Simple controller support addedRF Icon updatedMain menu first screen redoneFixed a horde manager save bug
Part 2 of the quickfix.
Added more rocks to the starting area. Added the torch to the quest list for crafting. Changed the torch recipe.
This update includes many large changes to the game, including a reworked Quest line. This update will break current saved games.Highlighted Changes this Release- Thirst no longer saps health but do
After several years in development, with a complete re-design and a switch from Unity to Unreal, Rogue Frontiers is finally in Early Access!!!!! If you buy the game, please submit feedback as it wil
Several icons added to represent buildings you can construct. The base core now only requires wood to construct. The ambient temperature has been increased to make nighttime less harsh. Added introd
Press SHIFT+Mouse Wheel to Zoom in and to Zoom out. Tree loot has been increased for all phases of destruction. Some of the later Zone Portals were not going to the proper location. This has been f
Hello survivors! This build includes many new features, bug fixes, and balancing changes. Horde Night continues to be enhanced and is already challenging to get through.In order to improve performa
Changelog:- Many crafting stations now can be built without a base core.- The standing torch now requires less resources to build.- Moonlight is 10x brigther- Interior lighting is brighter when its b
1. Added a step to the starting quest chain and removed another.
Removed a starting item. Tiny change.
The TAB key was not acting properly, has been hotfixed.
- When you gain a whole value of a usable skill such as Woodworking, you now see a visual in-game plus text telling of the event.- Added Health and Mana text to the bubbles so you can see the actual
- Table blueprints now have different names by type- Hotbar # keys no longer block durability- Quantity in crafting digits show up properly- Campfire brightness lowered- Chopping down a tree sound no