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Rogue Frontiers

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No. of Players: Single Release Date: 2022-12-23 Genre: Adventure, Casual, Indie, RPG, Early Access Developer: Vector X Studios, LLC Publisher: Vector X Studios, LLC Website: http://www.vectorxstudios.com/

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Rogue Frontiers

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Game Description

A challenging game of adventure and survival for you and your friends, set in a beautifully hand-crafted world with a variety of locations, challenges, and creatures. Fight, craft, build, and survive through an adventure destined to be one of your favorites. Rogue Frontiers is in Early Access, so expect many updates to be coming with bug fixes, balance changes, and content releases. Join Early Access now and help shape the future of the game!

EXPLORE THE WORLD
Explore a world shrouded in mystery. Discover distinct environments with unique enemies to battle, resources to gather and secrets to uncover! Search unknown lands and fight bloodthirsty monsters. Dive into dungeons and fight the most difficult creatures around in order to unlock the best loot and crafting recipes.

DEFEND YOUR STRONGHOLD
Build bases that offer reprieve from the dangers ahead. Customize buildings, both inside and out, with a detailed building system. Progress through building tiers to upgrade, expand and defend your base. Defend your base versus the denizens of the night who do not want you on their land! Build traps and defensive structures to fend off the Horde who attacks on a regular basis.

GATHER, CRAFT AND SURVIVE
Struggle to survive as you gather materials and craft weapons, armor, tools, and defenses. Decorate your home and enhance your weapons, grow crops and vegetables, prepare food, brew drinks and potions, and progress as you defeat more difficult creatures and discover new things to craft.

KEY FEATURES:
  • Massive hand-crafted world where every area is immersive and distinct, with unique enemies, and resources.
  • Play alone or with up to 32 players on player-hosted dedicated servers and experience enemies that scale in difficulty.
  • Play across seven unique biomes each with its own special components to gather, monsters to fight, and dungeons to explore.
  • Play through a very detailed crafting system where you follow many steps to create cloth from flax, tanned leather from animal hides, and more. A crafter's dream come true.
  • Wield dozens of different weapons, wear dozens of varieties of armor, and progress through the tiers of armor and weapons while you progress through the world.
  • Stamina based combat that rewards preparation and skill. Utilize weapon types with unique attacks, different blocking styles, ranged combat, dodges and parries to fight your enemies.
  • Rewarding food system where you cannot starve and are not punished for not eating, instead you gain health, stamina and regeneration buffs depending on what foods you consume.
  • Flexible building system that takes structural integrity into account. Build a small shelter or an entire village, make outposts or claim abandoned buildings as your own. Then customize to your liking.
  • Defend against the Horde who will attack every base you own. Or, make enough sacrifices to them beforehand and they will skip an attack.

Announcements

Build: Fixes and the start of usage-based skills are in!

Additional Tips signs added. The vignette effect has been adjusted for visibility. Removed the barely visible grid under the world. Usage based skills are showing up. Perform actions to raise the s

Seasons are Coming!

Are you Ready?Embark on a never-ending adventure through Rogue Frontiers, where each season unveils a breathtaking new region brimming with fresh challenges and rewarding treasures. Delve into unique

Quick fix - controller support

The newly added controller support was messing up some UI interactions. I've removed it temporarily.

Changelog 0.52

Simple controller support addedRF Icon updatedMain menu first screen redoneFixed a horde manager save bug

Quickfix Part 2 - Controller

Part 2 of the quickfix.

Build 0.49 is up - small tweaks

Added more rocks to the starting area. Added the torch to the quest list for crafting. Changed the torch recipe.

New UI, Updated Quests, Bug-Fixes, and In-Game Hints!

This update includes many large changes to the game, including a reworked Quest line. This update will break current saved games.Highlighted Changes this Release- Thirst no longer saps health but do

Early Access is here!

After several years in development, with a complete re-design and a switch from Unity to Unreal, Rogue Frontiers is finally in Early Access!!!!! If you buy the game, please submit feedback as it wil

Base building update - Base Core

Several icons added to represent buildings you can construct. The base core now only requires wood to construct. The ambient temperature has been increased to make nighttime less harsh. Added introd

Build 60 is Live - Zoom In/Out, Bug Fixes, New Crafting Recipes, and more!

Press SHIFT+Mouse Wheel to Zoom in and to Zoom out. Tree loot has been increased for all phases of destruction. Some of the later Zone Portals were not going to the proper location. This has been f

Build 61 Contains many new Features!

Hello survivors! This build includes many new features, bug fixes, and balancing changes. Horde Night continues to be enhanced and is already challenging to get through.In order to improve performa

Changelog build 0.51

Changelog:- Many crafting stations now can be built without a base core.- The standing torch now requires less resources to build.- Moonlight is 10x brigther- Interior lighting is brighter when its b

Minor update

1. Added a step to the starting quest chain and removed another.

Quickfix: Removed starting item

Removed a starting item. Tiny change.

TAB Key Hotfix

The TAB key was not acting properly, has been hotfixed.

Small Update - Several Fixes and New Features

- When you gain a whole value of a usable skill such as Woodworking, you now see a visual in-game plus text telling of the event.- Added Health and Mana text to the bubbles so you can see the actual

Incremental Update: Quality of life additions and bug fixes

- Table blueprints now have different names by type- Hotbar # keys no longer block durability- Quantity in crafting digits show up properly- Campfire brightness lowered- Chopping down a tree sound no