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Monsterland

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No. of Players: Single Release Date: 2015-12-14 Genre: Action, Adventure, Indie Developer: Second Variety Games Publisher: Second Variety Games Website: https://store.steampowered.com/app/406920/Monsterland/

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Monsterland

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Game Description

2D tile-based shooter in style of Doom 2 (1994), inside a story-driven campaign with scripted sequences.

Announcements

Optional intro level is back

Also, minor narrative changes in prison and last level. Now forces SDL into D3D mode just in case SDL would misbehave on Steam Deck.

Game has been renamed to "Mutant Gate".

I'm working on an RPG which takes place after the events of this game, which involves some retconning of Monsterland's setting in order to fit it, and I've been unhappy with Monsterland's very generi

Switching from ASCII to tiled bitmaps.

What's New: Permanently switched graphics from ASCII to tiles, replicating most ASCII effects in tile form (damage splash, blood). Renderer migrated from SDL1 to SDL2, no longer using unstable custo

Minor story retcon...

... in case I reuse this universe in my new game. Basically location of protagonist's daughter moved back to Sarang-2 instead of Earth.

Renderer update

1. walls will have appearance of depth2. power-up glow effect enhanced, tank has a shadow suggesting height3. this is a huge performance hit, hopefully not felt on modern gaming systems

Bugfix in final boss map

On final boss map, the "exit portal" may become inactive, so the player can't go to epilogue maps. The issue could be remedied by saving and loading the savegame.Now the issue has been fixed in code.

Full support for Steam Deck controls

Monsterland is now fully controllable via Steam Deck with zero configuration required.

Brightness option added

Monsterland now has an option to alter in-game brightness in "Game/Video options".

another retcon

slightly changed game ending screen to alter location of the events

Hybrid graphics and streamlined gameplay

The full-graphics mode was a mixed bag. Characters looked particularly bad. Monsterland is now using a hybrid mode which preserves its ASCII personality while retaining the most often encountered/bor