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Chunks

About

No. of Players: Single Release Date: 2016-04-11 Genre: Indie, Simulation, Early Access Developer: Facepunch Studios Publisher: Facepunch Studios Website: https://store.steampowered.com/app/402800/Chunks/

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Chunks

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Game Description

Chunks is a block-based sandbox game built for virtual reality.

Build cities and monuments while you're the size of a giant, then shrink yourself to walk inside your creations. Weave elaborate and hair-raising rideable roller-coasters around your world, or tear it apart with a bomb cannon. Share your constructions on the Workshop and download custom tools and game modes for endless fun in an infinite world.

You must own a HTC Vive to play this game.

Announcements

v0.2 Alpha 58

Features / Changes Added visual feedback to show when a wand tool is added / removed as a favourite to / from a wand. Now using an arc for the teleport tool rather than a straight line. Scroll wh

v0.2 Alpha 47

Features / Changes Tool icons are now on the main body of the wand, so that the track pad can be used to display buttons etc. Display now fades to black when teleporting. Some world menu usabilit

v0.2 Alpha 41

Menu dock now centres on whichever docked menu is open Can now adjust menu dock distance in the settings menu Can now quickly press and release the grip to grab an item without needing to k

v0.2 Alpha 36

First pass of new colours for the core blocks Fix for crash when loading a chunk containing non-existent blocks Now excluding some files / folders when uploading a plugin to the workshop

Now Available on Steam Early Access - Chunks, 25% off!

Chunks is Now Available on Steam Early Access and is 25% off!*Build and share worlds, design rideable roller-coasters, or try out user created game modes and tools in this block-based VR sandbox.*Off

v0.2 Alpha 51

Features / Changes Coaster tools now show a pointer snapped to the nearest coaster car if one is within range of being ridden. Coaster car controller tool now shows a pointer snapped to the neares

v0.2 Alpha 29

Explosion and critter sound improvements Looping sounds can now have random starting offsets Randomly selected sounds will avoid repeating the same sound consecutively Added two layers of ambien

v0.2 Alpha 37

Fixed possible error when a plugin is deleted while still used in a world Re-enabled mouse interaction with the spectator control panel / feedback form

Garry s Mod Devs Release Vive Sandbox Game Chunks

Garry’s Mod gang Facepunch Studios have released their virtual reality sandbox game Chunks official site> onto Steam Early Access. It looks like Minecraft, obvs, and building with cubes is cert

v0.2 Alpha 59

Plugin Changes Plugin script projects now automatically include a reference to Newtonsoft.Json. Implemented an obsolete symbol substitution system, to keep old scripts functioning as the API chang

v0.2 Alpha 49

Features / Changes Added example first-person player plugin, to let a second player control a non-VR character walking around the world. Added a basic debug log viewer plugin, to assist with plugi

Blog - September Update

Chunks has been available on Early Access for a few months now, so here’s a summary of the updates we’ve released for the game in that period and what we hope to add next. Also, Ryleigh has been deve

November 2017 Update

View blog post Changed how the main menu dock is positioned to make it easier to see World menu layout redesign World list is now sorted by last modified Rewritten Terrain Generator plugin New

v0.3 Alpha 2

Features / Changes Merged the two block placement tools in Sandbox, using buttons on the track pad to switch between single and region placement modes. Added an eye-dropper button to the track pad

v0.2 Alpha 52

Features / Changes Fixed detection for when the controller is in range to ride a coaster car at small scales.

v0.2 Alpha 39

Can now upload worlds to / download from the workshop Clipboard tool is now much more robust Added block grid effect, toggleable in the settings menu Fixed world menu not functio

Early Access Launch

It's here! We're super excited for people to be able to try out the game, and are looking forward to receiving your feedback. We'll be setting up a more formal roadmap soon, but in the meantime this