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-Added second tribulation, there are 7 different types of tribulations based on character body type Second tribulation level is based on foundation stat(every 2 foundation increases level by 1) Secon
-Added all ui related gamepad interactions (bookshelf, book of cultivation method, soul bound fabao, soul bound technique, soul bound skill, soul bound weapon, body furnance, difficulty selection, yi
-Fixed a damage value calculation bug with Fang Tian Hua Ji combo effect (1.5->3)-Fixed a bug where Tao Tou does not proc attached skill cast-Fixed a bug where while having > and beast enhancement at
-Added zone 7-Added 3 endings-Added 8 new techniques-Added 3 technique combos-Added 7 groups of cultivation methods-Added 10 skill combos-Added 26 achievements-Added difficulty 8 and 9-Difficulty lev
(11.29)Our artist is in the process of drawing zone 7, beginner tutorial and various other contents. This process may take about 1-2 months (There may be delays).Hence the coming updates are only rel
(11.29)Our artist is in the process of drawing zone 7, beginner tutorial and various other contents. This process may take about 1-2 months (There may be delays).Hence the coming updates are only rel
(Oct 11)Our artist is in the process of drawing zone 6, this process may take about 1-2 weeks(There may be delays)hence the updats are only related to balancing and bug fixes. Thank you for understan
-Added steam achievements in relates to in game bookshelf unlocks-Fixed a interaction bug with book keeper-Fixed a bug where returning back to island while defeated causes ui display and map generati
-Fixed a bug where under difficulty 7, 8 and 9, mobs does not get replaced by mobs from next zone; Mob/Elite/Boss replacement chance no longer effected by difficulty(fixed to 10%)-Fixed a bug where u
We are in the process of making second tribulation-Updated "demonic" definition for various encounters/interactions-Updated highest damage display limit-Updated sheathed combo damage ratio 5x->4x (to
-Updated "next zone spawn" for difficulty 7-9: zone 1 mobs/ elites will no longer be replaced by zone 2 mobs/elites 10% chance to spawn mob from next zone(Except zone 1) 10% chance to spawn elite fro
-Exp and breakthrough details will now also be displayed when mouse is hovered over breakthrough button(previously only via mouse hover exp bar)-Updated descriptions for inner demon tribulation on bo
(Oct 11)Our artist is in the process of drawing zone 6, this process may take about 1-2 weeks.hence the updats are only related to balancing and bug fixes. Thank you for understanding-Updated unlocke
-Fixed a bug where using Esc button to close dialogues would reset base stats-Fixed a bug where Black Tortoise Shield is not effected by multicast-Added new unlockable random encounter "Storage"(Has
-Added 5(6) new weapon combinations-Fixed damage popup misposition-Fixed release soul feature malfunction when using "Person in well" appearance-Fixed a bug where fire brand combo and Ice hammer comb
(Oct 11)Our artist is in the process of drawing zone 6, this process may take about 1-2 weeks.hence the updats are only related to balancing and bug fixes. Thank you for understanding-Fixed a visual
-Added 4 new weapon combinations-Fixed a bug where defeated by alchemy furnace could cause ui display error(?)-Removed one of the thunder link high pitched audio clips-Optimized damage popups, blood
Our artist is in the process of drawing zone 6, this process may take about 1-2 weeks.hence the updats are only related to balancing and bug fixes. Thank you for understanding-Fixed a bug where under
-Fixed a bug where fps setting is not saved-Bookshelf details now shows on top of selection options-Adjusted attack power and max health for "person in well" npc spawned in zone 1 and 2-Added rob opt
-Added zone 6-Added unitary talent tree-Added difficulty selection(Clear zone 6)-Added 14 techniques-Reduced peach's max health by 50%(1/3 of initial released version)-Increased max health for trial