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Hi everyone! With the latest patch we added experimental support for the Oculus Rift HMD. When you launch the Grand Canyon VR Experience using an Oculus Rift you have the choice between two launch o
Hi everyone! We just released the June content update. This is a large update with lots of improvements and new features. NOTE ON PERFORMANCE : As you all know VR is very performance hungry so bui
Hi everyone! We just released a major new patch with lots of exciting new changes. We listened to the feedback of the community and focused our efforts into offering a more polished interactive rel
We just rolled out a new content update, introducing our new hotspot system! Some of the changes include: NEW Hotspot: The campsite: relax at the crackling campfire.* NEW Hotspot: The ove
Hi everybody! We are very excited to show you all a little sneak preview of what we have been working on, so check out this preview video: https://www.youtube.com/watch?v=U7_tlYY0Zlk The goal is to
We just rolled out a new content update, introducing our new hotspot system! Some of the changes include: NEW Hotspot: The campsite: relax at the crackling campfire.* NEW Hotspot: The ove
Hi everybody! We are very excited to show you all a little sneak preview of what we have been working on, so check out this preview video: https://www.youtube.com/watch?v=U7_tlYY0Zlk The goal is to
Hi everyone! We have been hard at work integrating a wide variety of improvements to The Grand Canyon VR Experience. Today we wanted to give you a little peek into the next content update coming lat
Hi everyone! We just released a major new patch with lots of exciting new changes. We listened to the feedback of the community and focused our efforts into offering a more polished interactive rel
HI everybody, we pushed out a quick hot-fix that squashes a bug causing certain people to have unresponsive game pad / keyboard controls since the upgrade to Oculus run-time 1.3. If you still have is
Hi everyone! We just released a new patch with plenty of bug fixes and some new features! Note about the water shader We finally were able to identify the bug that is causing the water to flicker
Hi everyone! With the latest patch we added experimental support for the Oculus Rift HMD. When you launch the Grand Canyon VR Experience using an Oculus Rift you have the choice between two launch o
HI everybody, we pushed out a quick hot-fix that squashes a bug causing certain people to have unresponsive game pad / keyboard controls since the upgrade to Oculus run-time 1.3. If you still have is
Hi everyone! We just released patch 1.61, adding gamepad/keyboard support & various bugfixes: Patchnotes Fixed an issue where some users couldn't load the application Added gamepad & keybo
Today we achieved a huge milestone for this project: we made it out of early access! Our goal from the start was to see if we can create an outdoor nature inspired environment and make it immersive
Hi everyone! We just released the June content update. This is a large update with lots of improvements and new features. NOTE ON PERFORMANCE : As you all know VR is very performance hungry so bui
Hi everyone! We have been hard at work integrating a wide variety of improvements to The Grand Canyon VR Experience. Today we wanted to give you a little peek into the next content update coming lat
Hi everyone! We just released a new patch with plenty of bug fixes and some new features! Note about the water shader We finally were able to identify the bug that is causing the water to flicker
Today we achieved a huge milestone for this project: we made it out of early access! Our goal from the start was to see if we can create an outdoor nature inspired environment and make it immersive
Hi everyone! We just released patch 1.61, adding gamepad/keyboard support & various bugfixes: Patchnotes Fixed an issue where some users couldn't load the application Added gamepad & keybo