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Until now the in-game leaderboard has been super basic only showing your local scores.I didn't even expect more than ten people to play this game so I honestly didn't put much effort into it.But now
-Fixed infinite score exploit during bossfights that stop the timer. Enemies no long drop any score during those.-Fixed an issue where Sentinel enemies would not be recorded into replays. This unfort
Hello everyone,first of all I'm sorry for the long inactivity but I had to take a break from things for a while.Now, I'm really grateful for the folks who have been active in the community hub and ha
The leaderboard replays had some syncing issues involving enemy kills, which should hopefully be fixed now.Unfortunately this means that all current replays (not the scores however) are invalid and c
I feel bad for not having thought of this sooner, but the game now has an FOV slider that ranges from 80° to 120°. I think that should cover everyone's FOV needs.CheersJan
Hello,I'm sure you've noticed that most replays, maybe even your own, can simply not be viewed anymore after some time. This seems to be a bug in Steam's leaderboards.However, I have finally found a
Hello,I just wanted to address a few things people noted in the community hub:-Nerfed Devourer (Does less damage, less aggressive tracking, slower maximum speed, more healing opportunities)-Red cryst
So as the replays grow longer it makes sense to be able to skip to a certain part you'd like to see.This is now possible albeit only in one direction.(Jumping to arbitrary replay timestamps would hav
Sorry, this took so long. The video has been up on YT for a while I just didn't get to do the annoucement yet.Either way, you can now listen to the sountrack on YouTube:Or download the lossless WAV h