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Until now the in-game leaderboard has been super basic only showing your local scores.I didn't even expect more than ten people to play this game so I honestly didn't put much effort into it.But now
So as the replays grow longer it makes sense to be able to skip to a certain part you'd like to see.This is now possible albeit only in one direction.(Jumping to arbitrary replay timestamps would hav
Hello,I just wanted to address a few things people noted in the community hub:-Nerfed Devourer (Does less damage, less aggressive tracking, slower maximum speed, more healing opportunities)-Red cryst
Hello everyone,first of all I'm sorry for the long inactivity but I had to take a break from things for a while.Now, I'm really grateful for the folks who have been active in the community hub and ha
Sorry, this took so long. The video has been up on YT for a while I just didn't get to do the annoucement yet.Either way, you can now listen to the sountrack on YouTube:Or download the lossless WAV h
Hello,I'm sure you've noticed that most replays, maybe even your own, can simply not be viewed anymore after some time. This seems to be a bug in Steam's leaderboards.However, I have finally found a
The leaderboard replays had some syncing issues involving enemy kills, which should hopefully be fixed now.Unfortunately this means that all current replays (not the scores however) are invalid and c
I feel bad for not having thought of this sooner, but the game now has an FOV slider that ranges from 80° to 120°. I think that should cover everyone's FOV needs.CheersJan
-Fixed infinite score exploit during bossfights that stop the timer. Enemies no long drop any score during those.-Fixed an issue where Sentinel enemies would not be recorded into replays. This unfort