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Sincognito

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No. of Players: Multi Release Date: 2022-12-28 Genre: Action, Casual, Indie, Simulation, Strategy Developer: Knockback Games Publisher: Knockback Games Website: https://linktr.ee/knockbackgames

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Sincognito

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Game Description

Public Playtesting Access Open From: Friday 13 December to Monday 16 January (12pm GMT Timezone) - For now, we plan on granting playtesting access between Friday to Monday, every 1 to 2 weeks (Come back here to see when the next playtesting access will be) - During the playtest access, ask anyone on Discord for matchmaking: Join our Discord using the invite link: https://discord.com/invite/3dg9QNfx7n (Try joining through 'Add a server' feature through Discord if it doesn't directly work through the browser) -- We'll personally have our next playtest on around Saturday 2pm GMT (Please join us if you need people to play with).



Sincognito, is a 5-15 players social deduction, horror game in which players, who are split between two distinct teams - Humans & Sins - must use communication, teamwork, skills, betrayal, and mind games to defeat the opposite team, for either exposing the predator Sin players as the Humans, or for causing deception amongst the Humans for easy prey as the Sins. Humans who are the majority being preyed upon must stealthily traverse, solve and collect a series of items & tasks, both cooperatively and independently to win the game, whilst the Sins hunt the Humans secretly in the dark-abandoned castle. Based on either trust or suspicion, Humans must ultimately expose the hidden Sins who are masked as Humans with 7 unique class abilities with play styles designed similarly around the traits of the 7 deadly sins.



Objectives:

The goal of the game for the Humans is to banish the sins, either by performing a ritual to vote them out, or by crafting an Elixir to kill the sin. The goal of the game for the sins is to eliminate every human in the game. There are 7 types of sin, each sin has different abilities, and so using those optimally is key to succeeding. You are randomly given a sin, and so you must adapt to that sin’s playstyle to win.



Mechanics:

Proximity voice chat, Phone - torch, Vote - by performing a ritual in the sacrifice room, Physics based attacks - some attacks have very high knockback.
Individual Sin abilities that will facilitate different play styles: Wrath - Small and fast, uses a bloodlust mechanic to temporarily get stronger and faster after dealing damage. Envy - weak and frail but can use stealth invisibility & disguise ability to visually imitate other players to get close to & backstab the. Sloth - big and strong, low stamina, can throw humans far, high damage. Lust - controllable minion which drains enemy health upon attacking & special ability switches human to enemy team - human dies if they don't kill any humans in the allocated time. Pride - Traverse easily across the environment: Can summon & use mirrors as portals w/ x-ray ability. Greed - betrays teammates, win condition is killing all players, including the other sins, collect items to get stronger without being spotted.



Wishlist & Playtest now. We're a small indie studio of 3 developers so it'll help us greatly!

Announcements

Upcoming Single-player coming soon!

Introducing our upcoming Single-player mode for Sincognito, where players will face AI Humans as you embrace the shadows as any one of the 7 deadly Sins.As you employ stealth, your goal is to engage

Sincognito - Envy

Introducing... our first finalised design of the 7 Deadly Sins - ENVYMore to come soon!

Game Updates up to version [Pre-Alpha 0.63.1] - Playtest Now!

Please sign-up for playtesting & Join our Discord server Public Patch Notes:- Score & Kill count is now awarded for portal kills when teleported player falls into the water or dying by fall damage,