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Upgraded to the latest stable version of Unreal Engine (4.7) Improved performance in the starting area, saving ~3ms per frame (the difference between 50 & 60 fps) The correct footstep sounds shou
A small update to add some requested functionality and fix a couple of bugs: Fixed issue with VSync not working Rebinding keys should no longer overwrite gamepad controls. You may need to delete you
Upgraded to the latest stable version of Unreal Engine (4.7) Improved performance in the starting area, saving ~3ms per frame (the difference between 50 & 60 fps) The correct footstep sounds shou
The infamous saving/loading bug shouldn't happen any more. No longer will save games randomly be corrupted Falling through the world should be eliminated Loading times should be shorter (for firs
Upgraded to the latest stable Unreal Engine version (includes various bug fixes & performance improvements) Implemented a virtual cursor for controller support in the menus Added an option to tog
The infamous saving/loading bug shouldn't happen any more. No longer will save games randomly be corrupted Falling through the world should be eliminated Loading times should be shorter (for firs
A small update to add some requested functionality and fix a couple of bugs: Fixed issue with VSync not working Rebinding keys should no longer overwrite gamepad controls. You may need to delete you
Upgraded to the latest stable Unreal Engine version (includes various bug fixes & performance improvements) Implemented a virtual cursor for controller support in the menus Added an option to tog