Interstellar Rift Game Banner Image
avatar

Interstellar Rift

Views: 10

Share Page

Loading...

Get the Game From

Game Store Clicks: 0

About

No. of Players: Single Release Date: 2020-09-24 Genre: Action, Indie, Simulation Developer: Split Polygon Publisher: Iceberg Interactive Website: https://store.steampowered.com/app/363360/Interstellar_Rift/

Game Description

Interstellar Rift is an open world Starship Simulator with an emphasis on ship construction and multi-player interaction. Players can explore and conquer the galaxy with their own custom designed and constructed starship. Space is vast, but you don’t have to face it alone, other players will be able to join your crew, and help out, or build their own rival fleet and fight you across the galaxy.



Prepare to make these custom built spaceships your home when exploring the galaxy! Use the ship editor to design a ship to your liking, from small exploratory vessels to large cargo haulers, or even enormous battleships. With the editor you build your ship deck by deck, inside and outside. If you'd rather get going immediately you can always browse the workshop for ships that other players made, or you can upload your own blueprints.



The galaxy can be a dangerous place, even when playing solo. Strange rifts have opened up, unleashing a hostile race of alien creatures called the Skrill. If left unchecked, they will take over solar systems wreaking havoc on your enterprising. You can fight them alone, or call in the help of your friends, and man a ship together. But not all pilots will fight for a good cause, pirates and opposing fleets can come after you and your cargo at any time. Fight them ship versus ship, or hack your way aboard their vessels and bring the fight to them, in close quarters shootouts.



The economy of Interstellar Rift runs on the resources that can be gathered out in the galaxy. Vast asteroid belts circle planets and solar systems, filled with precious ores and minerals. Start up your resource extractors, or send out a wave of mining drones to do the hard labour for you. Visit the stores of LogiCorp and Galactic Trade, or drive a hard bargain with stranded pilots as you delive them fuel. Automate production lines with the ACTR (automated cargo transfer relay), and set up your own store to trade with other players, or any trade drones that might be nearby.



After choosing a faction to ally with, the galaxy is open for you to explore. Use rift generators to open up spatial rifts that transport you to new systems, exploring a system will help you map out the galaxy, and pinpoint the location of systems with special resources you might need. Construct new trade posts for the companies and factions that want to expand their influence, and help them set up secure stations and sectors. Take on missions for U-nits, or find good deals across multiple systems to make a profit from.

Announcements

Patch notes for Interstellar Rift 1.0.4.61

EXPERIMENTAL NOTESThis patch resolves all remaining known issues with the physics engine replacement build that is currently testable on the experimental branch. We will be releasing that build to th

Patch notes for Interstellar Rift 1.0.4.60

RESTORING OLD SHIPSSadly, a bug in the previous version caused all ships that were loaded in that version of the game to lose the paint on generated exterior tiles. This data can't be restored by the

Patch notes for Interstellar Rift 1.0.4.42

BUG FIXES Fixed AlunaCrashHandler not shutting down on exit causing Steam to consider the game to still be running (reported by Ferlione & daofcmacg) Fixed various screens not working anymore after b

Patch notes for Interstellar Rift 1.0.4.20

Aside from the bugfixes below, the experimental branch will have some extra changes to reduce memory usage fluctuating (mainly in the power editor, but it also applies to the rest of the game). See t

Patch notes for Interstellar Rift 1.0.4.40

BUG FIXES Fixed being unable to distinguish programmed automation cartridges (reported by BADBOB) Fixed Steam achievements not triggering (reported by TheLion1675 & Unwissest & UruzTheTortoise5) Fixe

The road to 64bit part I - Interstellar Rift development update 167

It’s been some time since the last Interstellar Rift update, and in the meantime we’ve been working on updating underlying systems to retool the game for 64bit. Why is this important? Interstellar Ri

Patch notes for Interstellar Rift 1.1.0.10

BUG FIXES Fixed client crashes caused by queued entities not being validated Fixed desyncs and server crashes that could result from the server running duplicate update threads for a single systemNOT

Patch notes for Interstellar Rift 1.0.4.80

CHANGES Jingle Bells!BUG FIXES Player drones will now also completely fill the last slot in their cargo (reported by coconut_willy_97) Fixed a very rare crash of the network thread Fixed a possible c

The road to 64bit part II - Interstellar Rift development update 168

The second part of our 64 bits update is ready for the experimental branch!You can read up on the details about why this is a big change in our previous post here.What are we changing?We're not chang

Patch notes for Interstellar Rift 1.1.0.20

BUG FIXES Fixed crash that occurred when launching a drone that was built before 1.1.0.00 Fixed client crashes and desyncs that could occur when a ship built before 1.1.0.00 was spawned from private

Patch notes for Interstellar Rift 1.0.4.00

BUG FIXES Fleets are now incrementally synchronized, which means large vaults should not impact server performance anymore and the initial state is only sent on login / fleet join Fixed getting a neg

Patch notes for Interstellar Rift 1.0.4.30

BUG FIXES Fixed "Refinery employee needed" mission breaking when the initial target ship was destroyed (reported by Goshen) Fixed being able to click through the mining resource selection window in t

The road to 64bit part III - Release - Interstellar Rift development update 169

Hi everyone, It's been a long road to retool our engine so we could leave the 32bit limitations behind, but we're finally here. Besides a long list of updates to make quality of life changes and push

Patch notes for Interstellar Rift 1.0.4.70

BUG FIXES Fixed a client crash that could occur when temperature / smoke effects were visible Fixed a client crash when opening an invalid directory in the editor file browser Fixed a crash that coul

Patch notes for Interstellar Rift 1.1.0.00

CHANGES Interstellar Rift is now 64-bit Added a listAdmins command that shows all users with admin rights on the serverBUG FIXES Fixed various bugs related to super admin rights (See notes for server

Patch notes for Interstellar Rift 1.0.4.50

BUG FIXES Fixed drones not auto docking if a ship was stored using the storeShip command Fixed storing ships when removal was incorrect or unusual Fixed mails to offline players not getting saved on

Weekly Workshop Showcase #3 Special: Workhorses, Unite!

Good evening again everyone, and we do hope you're having a relaxed Sunday filled with adventures in the Interstellar Rift universe!In this week's showcase, we're going to be diving into the Hurles C

Patch notes for Interstellar Rift 1.0.4.10

BUG FIXES Fixed Steam Workshop upload (reported by ThatWeirdWizard) Fixed ACTR teleport cooldown and power buffer being saved into blueprints (reported by Obsidiman) Fixed being unable to add or remo

Patch notes for Interstellar Rift 1.1.0.30

This is a rerelease of 1.1.0.20 due to a deployment error, sorry for the inconvenience!BUG FIXES Fixed crash that occurred when launching a drone that was built before 1.1.0.00 Fixed client crashes a

Interstellar Rift 50% OFF During Iceberg Interactive Publisher Sale!

Hey everybody!It’s that time of year when sales come at you fast, so here’s another one! From now until October 25th, we’re a part of the Iceberg Interactive Publisher Sale. You can grab a ton of gre