Review 2
Purchased!
Adventurezator is a fun fun game, it still has a few flaws but that's to be
expected for an early access game.
I've been having fun with it, and i think people who likes the concept will
enjoy it as well.
The game currently doesn't have much content, but what is there is very detailed
and interesting.
If you don't mind the short length, and can spare money for some indie
developers, buy it and check it out yourself.
Review 3
Purchased!
Every once in a while an early access title grabs my attention, holds on, and
won't let go. Sometimes these love-at-first-sight relationships end in crushing
disappointment. (StarForge) Other times I get to witness the birth of something
truly great. So far, Adventurezator is definitely on the "great" side of things.
The style is fantastic, from the comical art direction, to the awkward pig
genitalia, the delivery just makes me smile. The whole concept of easy-to-use
tools and emergent adventures is already quite enjoyable, and just screams
potential. Things feel pretty polished in an "under construction" kind of way.
Occassionally you run into these to-do notes where features should be. But hey,
this is a game that is currently in development. You can't judge an unfinished
house based on the fact that some of the rooms still need paint or furniture.
With Adventurezator's current state, in all honesty, my endorsement is mostly
based on potential here. I'm confident that Adventurezator will become something
amazing however, because I see none of the warning signs that other failed early
access titles exhibited. Performance is good. I see all good, original assets,
not purchased Unity models. The roadmap shown so far keeps things realistic,
instead of promising the moon, only to ultimately fall short of it. Because of
this, I think you can safely give your money to the Adventurezator guys. You'll
be supporting something that I can confidently say will be well worth it.
Review 4
Purchased!
Its a good adventure creator, but we have to wait for more improvements.
Review 6
Purchased!
As a game Adventurezator leaves a lot to be desired. The story and the puzzles
are simplistic, the 'action' is aggravating. Being eaten by a bear in suspenders
is less fun than it sounds. Especially if it happens over and over, thanks to
clumsy controls. Even picking stuff up or going through doors is unnecessarily
complicated. I didn't get very far into the story before getting thoroughly
frustrated.
The lack of content on the workshop three months after release, might be a sign,
that Adventurezator isn't a good game engine, either. For me the biggest issue
is the inability to import my own assets. The models in the game are just too
limited. The lack of any kind of scripting means, that I could only make the
same style of unappealing action/adventure game as the builtin campaign.
The best part of Adventurezator is the cutscene editor. It's really easy to use.
Pigasus Games should turn it into a standalone tool with export to video an GIF.
I'd buy that.
Review 7
Purchased!
Unfortunately, the game is dead. It lacks content, and you can't customize many
things, so this is basically a proof of concept or some technical demo of what
the true sandbox should be about.
You have some premade systems, which you can customize/change on the fly; for
instance, you can create your own recipes for crafting, but you can do it only
with premade 3d models. You can literally make your game inside the game, and it
doesn't require you to know a single line of code.
If only there was some way to insert additional content and some way to "edit
level" right inside the game.
Too bad that developer had not enough funding to complete all planned things.
I don't recommend to buy it, though, as developer stated that the game is dead,
and there will be no new content. Still, I just can't put thumbs down for this
game, because I like this concept so much and I'm still going to have some fun,
making small games for my relatives in my spare time.
Review 8
Purchased!
I really wish this game was more popular, it's pretty much dead and there is
very little on its workshop.
It's a great game, It has fish and a potential to be even greater if more people
know about it.
Review 9
Purchased!
There are a number of free creation tools I could be using but I'm not a painter
and the free tools that don't need painting skill have overly long menus to slog
through when making events.
Even if this got all the options it needs maybe they'll find some way to keep it
sleek and this is a lot cheaper than commissioning artists over and over to make
campaigns in a free engine.
Review 10
Purchased!
This game is great and has tons of potential.
By great I mean it has funny campaign. It is not long, but I think it is more
than enough to show what you can do with the tools that the game offers for you.
I have seen some games where players are able to create their own
adventures/levels, but for the first time I have seen game with cut scene editor
and I think that one is very unique feature too which I am sure will have some
amazing or/and funny cut scenes made by people.
Tools in the game is VERY easy to use, but to be honest there isn't tons of
different stuff you can do with them yet, at least not in my opinion. Still, I
am happy with current ones, but same time I am waiting and hoping for more
advanced tools/features in future so adventures can get even more interesting
quests.
Fun game if you are creative.
Review 11
Purchased!
like all of it but dont like the fact that you can test os do capins and the
other actors but this is altha so it wood take time before its out
Review 12
Purchased!
i wish it was still growing