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"Madness! Brilliant madness."
0.23.0, Jul 31th: - LEVEL: New level - Orkatraz - Changed: Completely redone and improved the notes UI - Added: Notes can now show images instead of text
This month's update adds a lot of great stuff, rounds up the gameplay for several old levels, adds a new level, and fixes a LOT of stuff. It's full of awesome. - Major: added new level: Castle Crash
Lots of new content on this update! Mines - a new level type with VERY dark environment, and a new level showcasing it! A list with the goods follows: 0.24.0, Aug 26th - LEVEL: New level - Blackroc
Bug fixing update:1.0.3:--Fixed: Achievements unlocking--Fixed: UI sizing and placement on high resolution screens--Small changes and fixes to the main campaign--Other minor fixes and performance imp
Lots of new content on this update! Mines - a new level type with VERY dark environment, and a new level showcasing it! A list with the goods follows: 0.24.0, Aug 26th - LEVEL: New level - Blackroc
We strongly recommend a replay of the second level (Angry Bears) after today's update, as it has received a good revamping, getting rid of the pixel hunting annoyance (while you still need to hunt fo
0.23.0, Jul 31th: - LEVEL: New level - Orkatraz - Changed: Completely redone and improved the notes UI - Added: Notes can now show images instead of text
Tell your friends, tell your mom, post reviews, tweet the tweets, facebook the facebooks (?), watch the new trailer, and enjoy the game! We hope this is a beginning and not and end - we want to keep
The Adventurezator is taking part in the Indie Game Maker Contest 2015 (http://contest.gamedevfort.com/), with a special "Prize Pig" for the best level created using the Adventurezator! Q: When is t
This update adds two new levels and a bunch of fixes, and is the last major update before the official release next month! Change log follows: - LEVEL: New level - Ed's Path - LEVEL: New level - Zoo
The Music Update is here, with 150 instrumental songs for you to choose for your levels! There's also path-finding preview on the editor, and these other goodies: 0.22.0, July 15: - MAJOR: Music Se
The Music Update is here, with 150 instrumental songs for you to choose for your levels! There's also path-finding preview on the editor, and these other goodies: 0.22.0, July 15: - MAJOR: Music Se
This update adds two new levels and a bunch of fixes, and is the last major update before the official release next month! Change log follows: - LEVEL: New level - Ed's Path - LEVEL: New level - Zoo
There is literally more than a hundred fixes on this update, so I won't post the change log here like I usually do. We've also added bombs, explosions and other very cool stuff to the game - an upda
Bug fixing update: 1.0.1: --Fixed: Alternative level 3 objective now reads "Get Near Portal" instead of "Pass Through Door" --Fixed: You can no longer walk through locked gates --Fixed: Moonlight se
The Adventurezator is taking part in the Indie Game Maker Contest 2015 (http://contest.gamedevfort.com/), with a special "Prize Pig" for the best level created using the Adventurezator! Q: When is t
Bug fixing update: 1.0.1: --Fixed: Alternative level 3 objective now reads "Get Near Portal" instead of "Pass Through Door" --Fixed: You can no longer walk through locked gates --Fixed: Moonlight se
Tell your friends, tell your mom, post reviews, tweet the tweets, facebook the facebooks (?), watch the new trailer, and enjoy the game! We hope this is a beginning and not and end - we want to keep
We strongly recommend a replay of the second level (Angry Bears) after today's update, as it has received a good revamping, getting rid of the pixel hunting annoyance (while you still need to hunt fo
This month's update adds a lot of great stuff, rounds up the gameplay for several old levels, adds a new level, and fixes a LOT of stuff. It's full of awesome. - Major: added new level: Castle Crash