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There is few but important updates this time. The first important update is the pinpoint accuracy when jumping and hitting rocks and tiles. You can now pinpoint exactly which tile you wan't to hit.
Polishing up and improving 8BitBoy in various places. New features and content are coming to an end for now, but there is still small bits that need to be tweaked and polished before I'm satisfied.
The Bullet trails and being able to direct them upwards, does a huge difference and it adds so much fun and creativity to shooting. It's all geometry. Such a huge impact this has made for the game,
Collecting coins is suddenly a very essential part of playing 8BitBoy. 100 coins used to equal an extra life, but now it activates the power-up roulette. Any power-up you get, you can keep in a slot
I wanted to add another power up for such a long time and now I finally got around to making that happen. The ultimate power-up in 8BitBoy. The ability to customize keys is also available in the mai
- Added animations when shooting - New shooting algorithm (more precise angular calculations and timing) - World 1 more lush setting - Ducks flying in the background - Several minor optimizations and
The every level in every world is undergoing a design overhaul. This is to make some of the first levels I made for the game, up to the standard of the complexity of the later levels. This also means
This is maybe the most requested feature of 8BitBoy yet. Now it's finally added with much success. Hope you enjoy this new addition. - Speed running, press ALT or X button to run - New music in Wor
Hidden warp portals has been carefully placed, one in each world. If you can find the portals, they will grand access to the next world. This Easter egg will make a fast travel through the first part
I wanted to add another power up for such a long time and now I finally got around to making that happen. The ultimate power-up in 8BitBoy. The ability to customize keys is also available in the mai
Collecting coins is suddenly a very essential part of playing 8BitBoy. 100 coins used to equal an extra life, but now it activates the power-up roulette. Any power-up you get, you can keep in a slot
- Added animations when shooting - New shooting algorithm (more precise angular calculations and timing) - World 1 more lush setting - Ducks flying in the background - Several minor optimizations and
The Bullet trails and being able to direct them upwards, does a huge difference and it adds so much fun and creativity to shooting. It's all geometry. Such a huge impact this has made for the game,
Hidden warp portals has been carefully placed, one in each world. If you can find the portals, they will grand access to the next world. This Easter egg will make a fast travel through the first part
This is maybe the most requested feature of 8BitBoy yet. Now it's finally added with much success. Hope you enjoy this new addition. - Speed running, press ALT or X button to run - New music in Wor
This update has been long long overdue. There were some problems with both 1.51 and 1.52, so I decided I would skip those and go directly to a major update called 1.53. Unfortunately moving to a new
This update has been long long overdue. There were some problems with both 1.51 and 1.52, so I decided I would skip those and go directly to a major update called 1.53. Unfortunately moving to a new
The every level in every world is undergoing a design overhaul. This is to make some of the first levels I made for the game, up to the standard of the complexity of the later levels. This also means
There is few but important updates this time. The first important update is the pinpoint accuracy when jumping and hitting rocks and tiles. You can now pinpoint exactly which tile you wan't to hit.
Polishing up and improving 8BitBoy in various places. New features and content are coming to an end for now, but there is still small bits that need to be tweaked and polished before I'm satisfied.