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8BitBoy™

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No. of Players: Single Release Date: 2014-05-05 Genre: Action, Casual, Indie Developer: AwesomeBlade Publisher: AwesomeBlade Website: http://awesomeblade.com/8BitBoy/index.htm

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8BitBoy™

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Game Description

Big classic platformer with tons of power-ups and 12+ hours of main story & 300+ hidden locations just begging for exploration. 8BitBoy is a tribute to all the greatest platformers of the 80s and 90s and a symbol of my endless love and passion for gaming.


· 8-12 hours main story!
· 56 Levels + huge 5 Worlds
· 300+ Hidden Locations!
· Hidden Warp zones!
· Coin collecting game + tons of Power-Ups
· Boss-battles
· 60 fps frame rate (GPU dependent)


Appropriate for all ages

* Full Xbox 360 Controller Support
(Auto switch - push button A to enable)


Who's 8BitBoy?



8BitBoy is out of a job, and quite frankly he's depressed about it. Then he suddenly remembers all the good times he had as a kid, playing his trusted 8-bit console. Deep down in the far and darkest corner of the basement he finds it along with a strange looking cartridge. He plugs in the cartridge right away, and get sucked into a vivid, but decaying world of platforming. And this is where your adventure takes off.

8BitBoy is the platformer I always dreamt about playing as a kid.

It's a fantastic mash-up of the greatest of the late 80's and 90's and a complete game on it's own terms. This is a true tribute to old school gaming and by no means a walk in the park, but it's also never unfair. With big challenges, the sense of accomplishment is always bigger and better.

To me, 8BitBoy is the ultimate classic platformer on PC and Mac. and a symbol of my love and passion for gaming.

Yours Sincerely,
Rasmus Kønig Sørensen
Indie developer and sole creator of 8BitBoy

Announcements

8BitBoy 1.48 - New content, new features

Collecting coins is suddenly a very essential part of playing 8BitBoy. 100 coins used to equal an extra life, but now it activates the power-up roulette. Any power-up you get, you can keep in a slot

8BitBoy 1.53 performance overhaul (PC)

This update has been long long overdue. There were some problems with both 1.51 and 1.52, so I decided I would skip those and go directly to a major update called 1.53. Unfortunately moving to a new

8BitBoy 1.53 performance overhaul (PC)

This update has been long long overdue. There were some problems with both 1.51 and 1.52, so I decided I would skip those and go directly to a major update called 1.53. Unfortunately moving to a new

8BitBoy 1.46 - Warp Portals

Hidden warp portals has been carefully placed, one in each world. If you can find the portals, they will grand access to the next world. This Easter egg will make a fast travel through the first part

8BitBoy 1.46 - Warp Portals

Hidden warp portals has been carefully placed, one in each world. If you can find the portals, they will grand access to the next world. This Easter egg will make a fast travel through the first part

8BitBoy 1.42 - Bullet trails

The Bullet trails and being able to direct them upwards, does a huge difference and it adds so much fun and creativity to shooting. It's all geometry. Such a huge impact this has made for the game,

8BitBoy 1.44 - Pinpoint accuracy and increased performance

There is few but important updates this time. The first important update is the pinpoint accuracy when jumping and hitting rocks and tiles. You can now pinpoint exactly which tile you wan't to hit.

8BitBoy 1.48 - New content, new features

Collecting coins is suddenly a very essential part of playing 8BitBoy. 100 coins used to equal an extra life, but now it activates the power-up roulette. Any power-up you get, you can keep in a slot

8BitBoy 1.47 - New Power-Up

I wanted to add another power up for such a long time and now I finally got around to making that happen. The ultimate power-up in 8BitBoy. The ability to customize keys is also available in the mai

8BitBoy 1.49 - World 2 and 3 design overhaul

Polishing up and improving 8BitBoy in various places. New features and content are coming to an end for now, but there is still small bits that need to be tweaked and polished before I'm satisfied.

8BitBoy 1.44 - Pinpoint accuracy and increased performance

There is few but important updates this time. The first important update is the pinpoint accuracy when jumping and hitting rocks and tiles. You can now pinpoint exactly which tile you wan't to hit.

8BitBoy 1.43 - New animations and shooting algorithms

- Added animations when shooting - New shooting algorithm (more precise angular calculations and timing) - World 1 more lush setting - Ducks flying in the background - Several minor optimizations and

8BitBoy 1.47 - New Power-Up

I wanted to add another power up for such a long time and now I finally got around to making that happen. The ultimate power-up in 8BitBoy. The ability to customize keys is also available in the mai

8BitBoy 1.42 - Bullet trails

The Bullet trails and being able to direct them upwards, does a huge difference and it adds so much fun and creativity to shooting. It's all geometry. Such a huge impact this has made for the game,

8BitBoy 1.50 - Major design overhaul

The every level in every world is undergoing a design overhaul. This is to make some of the first levels I made for the game, up to the standard of the complexity of the later levels. This also means

8BitBoy 1.45 - Run forrest run!

This is maybe the most requested feature of 8BitBoy yet. Now it's finally added with much success. Hope you enjoy this new addition. - Speed running, press ALT or X button to run - New music in Wor

8BitBoy 1.43 - New animations and shooting algorithms

- Added animations when shooting - New shooting algorithm (more precise angular calculations and timing) - World 1 more lush setting - Ducks flying in the background - Several minor optimizations and

8BitBoy 1.45 - Run forrest run!

This is maybe the most requested feature of 8BitBoy yet. Now it's finally added with much success. Hope you enjoy this new addition. - Speed running, press ALT or X button to run - New music in Wor

8BitBoy 1.49 - World 2 and 3 design overhaul

Polishing up and improving 8BitBoy in various places. New features and content are coming to an end for now, but there is still small bits that need to be tweaked and polished before I'm satisfied.

8BitBoy 1.50 - Major design overhaul

The every level in every world is undergoing a design overhaul. This is to make some of the first levels I made for the game, up to the standard of the complexity of the later levels. This also means