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A new version of GemCraft Chasing Shadows arrives with a bunch of long awaited changes and fixes: Improvements: - Resonance skill damage boost became +4.5% per level (previously +3%) - Touch of W
After years in development, GemCraft Frostborn Wrath has been finally released on Steam! A new piece of the story arch with 600+ achievements, 130+ fields in 3 battle modes, and so much more to explo
List of changes: Hopefully fixed an error involving towers shooting at wizlocks Fixed field X6 not allowing building anything Fixed skill panel infobox not counting vision and achievement reset skil
Fixed: - demolishing a tower while its gem was shooting a beam left the beam vfx stuck - waves right after a spark couldn't be unangered - orblets dropped by monsters banished by the Scythe Gate d
A new version of GemCraft Chasing Shadows is out, putting an end to some annoyances and improving gameplay: Improvements: Shadows don't destroy nearby walls on death anymore Traps and Amplifiers sk
List of changes: - Fixed: outcome panel could show negative mana spent on amplifiers with high level masonry skill - Fixed: Spiritforge controlled towers with their gems stolen by a specter stated
Hey Everyone, The Coming Soon page for the upcoming GemCraft chapter, Frostborn Wrath, is now live! You can put the game on your wishlist so you won't miss the release day. You can also read a long
Today's Deal: Save 80% on GemCraft - Chasing Shadows!*Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!*Offer en
List of changes: Hopefully fixed an error involving towers shooting at wizlocks Fixed field X6 not allowing building anything Fixed skill panel infobox not counting vision and achievement reset skil
Hey Everyone, Just wanted to give a quick summary of what’s happened since the Steam release, and a bit about the future of GemCraft – Chasing Shadows. The release so far has been a great success,
A new version of GemCraft Chasing Shadows is out, putting an end to some annoyances and improving gameplay: Improvements: Shadows don't destroy nearby walls on death anymore Traps and Amplifiers sk
Fixed: - demolishing a tower while its gem was shooting a beam left the beam vfx stuck - waves right after a spark couldn't be unangered - orblets dropped by monsters banished by the Scythe Gate d
A new version of GemCraft Chasing Shadows arrives with a bunch of long awaited changes and fixes: Improvements: - Resonance skill damage boost became +4.5% per level (previously +3%) - Touch of W
Hey Everyone, Just wanted to give a quick summary of what’s happened since the Steam release, and a bit about the future of GemCraft – Chasing Shadows. The release so far has been a great success,
List of changes: - Fixed: outcome panel could show negative mana spent on amplifiers with high level masonry skill - Fixed: Spiritforge controlled towers with their gems stolen by a specter stated