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Hey everyone! We have a fresh batch of bug fixes and new engine features. A big thank you to our community engine contributors, players, testers, and modders! ♥TLDRQ. Does this have any gameplay chan
It's Delver update time again! Since last time we've completely rewritten our monster pathfinding system to make them smarter, and we've been getting a TON of good feedback from modders on what would
Hey Delvers! I'm very excited to announce that the 1.0 update is now available for everyone, and that Delver has officially left Early Access! We're very proud of the game that we've made and very th
Hey everyone! I've been working on supporting the mod community lately so this update mainly includes bugfixes, performance optimizations, and opening up new features to modding. There are some peop
Hey all! I just wanted to let everyone here know that the 1.0 update for Delver is going to drop soon, just days away on February 1st. This has been a long time coming, and we're really excited to g
Hey everyone! We're really excited with how the 1.0 update of Delver is being received, and we hope that you're having fun exploring the revamped dungeons. We've been listening to your feedback since
Hey everyone! I've been working on supporting the mod community lately so this update mainly includes bugfixes, performance optimizations, and opening up new features to modding. There are some peop
Update v1.07 - Keybinds HotfixHey folks! Turns out the last update broke the loading of custom keybinds for many players. This hotfix corrects that. A big thanks to all the players who let us know th
It's Delver update time again! Since last time we've completely rewritten our monster pathfinding system to make them smarter, and we've been getting a TON of good feedback from modders on what would
Hey everyone! We're really excited with how the 1.0 update of Delver is being received, and we hope that you're having fun exploring the revamped dungeons. We've been listening to your feedback since
The dungeon crawling and doddering daggers of sprite-filled roguelite Delver is good and pure, if you believe my early access impressions. So it s a happy day for all you I ll wait until it
Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.Delver marries the first-person simplicity of Doom and the randomness of the roguelike in such
Hey Delvers! We just pushed a new bugfix update based on feedback we've been getting from our awesome community. This update is mostly focused on fixing bugs, but there are also some extra changes ai
Update v1.08 - Fireflies FixHowdy folks! Turns out the fireflies are charming little critters that when angry will destroy the world. Turns out that the hang on launch some players are experiencing i
Hey Delvers! I'm very excited to announce that the 1.0 update is now available for everyone, and that Delver has officially left Early Access! We're very proud of the game that we've made and very th
Hey everyone! The Delver release was pretty tiring, but I think we've finally...TWO YEARS?!It's been two years since release? Geez. During that time we released the Delver Engine as open source softw
Hey all! I just wanted to let everyone here know that the 1.0 update for Delver is going to drop soon, just days away on February 1st. This has been a long time coming, and we're really excited to g
Hey Delvers! We just pushed a new bugfix update based on feedback we've been getting from our awesome community. This update is mostly focused on fixing bugs, but there are also some extra changes ai
Good news everyone! Joshua and I have been working hard lately on adding Steam Workshop support to Delver, a feature that we have been looking forward to having for a long time. This is an importan
After only recently being released on itch.io, it seems the team behind the chunky-pixel first-person dungeon crawler Delver aren't done.Read the full article here: https://www.gamingonlinux.com/2020