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Warring States

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No. of Players: Single Release Date: 2018-01-29 Genre: Indie, Strategy Developer: polynation games ltd Publisher: polynation games ltd Website: http://www.warringstatestactics.com

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Warring States

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Game Description

Warring States: Tactics



  • 15 Single-player Story Missions (each a unique map)
  • 12 Battle-mode/Multi-player Battle maps (vs Humans or AI)
  • 2-4 Player Local and Online Multi-player
  • Original Soundtrack composed with the actual sounds of classical Chinese musical instruments
  • Hex-based / Turn-based (IGOUGO) combat
  • Unique Tactical Point system: Earn Tactical Points for making sound tactical decisions (flanking, spears vs cavalry, defending high ground, etc.) and spend them on devastating special moves
  • 18 Special Moves
  • Siege Warfare: Assault castle walls with siege towers or destroy their gates with powerful battering rams
  • In depth terrain mechanics across 4 different environments
  • No Building: Focus entirely on the combat and tactical choices



Warring States : Tactics is a turn-based battle strategy game set during the Warring States period of Ancient China.

The Warring States period is one of turmoil in China, where various feudal states struggle for control of all of China. Lead the forces of Qin through numerous historically-based missions as they challenge the other states for supremacy.

The story is told between missions as dialogue cut-scenes using beautifully drawn character portraits; as well as in game dialogue relevant to the battle at hand.

Also included is a fully composed soundtrack, which really helps bring the feeling of Ancient China to the game's atmosphere.

Announcements

Update 15

Time for another update! Lots of little things have gone into this update along with a bunch of bug fixes. Updated Floating Unit Info We've added a morale indicator to the floating unit info, which

Warring States - Released!

Warring States: Tactics has been Released! It's finally here, after a long road. At the bottom of this post you'll see a list of changes from the Beta update. From the bottom of our hearts, thanks t

Update 17 - Big One

Hey everyone! It's been a while since our last update. The reason for this is primarily because we were doing a big overhaul of the combat system, which required poking everything in the game in term

Update 18

New update rolling out as this message is posted. I had hoped to get Chapter 4 in the update but we found an issue at the last minute with the missions and rather than postpone the update any further

Update 13

This week we're adding the previously mentioned Multiplayer modes that were in development and held up by our front-end update. Along with these modes includes new maps and we've expanded the number

Update 20 - New Multiplayer Maps

New Multiplayer Maps We've added 4 new Multiplayer/Battle Maps (2 small, 2 medium). There is an additional large map coming next week, but we didn't want to delay the update. Small - South Sea Islan

Update 19 - In Game Guide

Smaller update content-wise but with a lot of bug fixes. Gameplay Guide We've added an in-game guide to explain some of the key concepts of gameplay. You can access it with the ? button in the top r

Update 20 - New Multiplayer Maps

New Multiplayer Maps We've added 4 new Multiplayer/Battle Maps (2 small, 2 medium). There is an additional large map coming next week, but we didn't want to delay the update. Small - South Sea Islan

Update 21 - Beta

Long time no see! It's time for an update and it's a pretty big one with lots of changes across the board. We're calling this 'beta' because it has all the content in we want for the game and what's

Update 14

Hey everyone! This week we have had quite a few bug fixes go in, but also a couple cool features. In the past we've slipped bug fixes in with occasional ninja updates during the week, but we've been

Update 13

This week we're adding the previously mentioned Multiplayer modes that were in development and held up by our front-end update. Along with these modes includes new maps and we've expanded the number

Update 14

Hey everyone! This week we have had quite a few bug fixes go in, but also a couple cool features. In the past we've slipped bug fixes in with occasional ninja updates during the week, but we've been

Warring States - Released!

Warring States: Tactics has been Released! It's finally here, after a long road. At the bottom of this post you'll see a list of changes from the Beta update. From the bottom of our hearts, thanks t

Update 21 - Beta

Long time no see! It's time for an update and it's a pretty big one with lots of changes across the board. We're calling this 'beta' because it has all the content in we want for the game and what's

Update 16 - Achievements and more

Our last update was just before Christmas, so this update is a bigger one. There have been a lot of behind the scenes changes (Unity 5 the biggest among them) but also a lot of new useful stuff for p

Update 15

Time for another update! Lots of little things have gone into this update along with a bunch of bug fixes. Updated Floating Unit Info We've added a morale indicator to the floating unit info, which

Update 16 - Achievements and more

Our last update was just before Christmas, so this update is a bigger one. There have been a lot of behind the scenes changes (Unity 5 the biggest among them) but also a lot of new useful stuff for p

Update 17 - Big One

Hey everyone! It's been a while since our last update. The reason for this is primarily because we were doing a big overhaul of the combat system, which required poking everything in the game in term

Update 18

New update rolling out as this message is posted. I had hoped to get Chapter 4 in the update but we found an issue at the last minute with the missions and rather than postpone the update any further

Update 19 - In Game Guide

Smaller update content-wise but with a lot of bug fixes. Gameplay Guide We've added an in-game guide to explain some of the key concepts of gameplay. You can access it with the ? button in the top r