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Happy Holidays ladies and gents! This begins the series of weekly/bi-weekly (WBW) updates for YANTH development. I wanted to make this update before the 25th, but my family celebrates on Christmas
Hello ladies and gents! Since the last update I've pushed out a new build onto Steam for you all to try out. It's opened up the world map, the winged zephyr, and the magic academy. It's also enabled
Hey ladies and gents! Updates and changes have slowed down a bit since we launched into Early Access. This is because we're preparing a new build which includes the next part of the game. It includes
Changelog Added Healing Fountain at entrance to Hearth cave. Implemented load or go to title screen options in game over scene. Added clearer instructions in Greencliff Forest Bugs Fixed Major: F
Hello ladies and gents! For those of you supporting us through Early Access, Kickstarter or Pre-Ordering through our website, I want to thank you for the bottom of my heart. Without your support none
Hey ladies and gents! Very sorry for the inactivity. This past month and a half has been pretty crazy, keeping me from working on YANTH for the most part. I've taken part in three separate moves: Mo
Hello ladies and gents! For those of you supporting us through Early Access, Kickstarter or Pre-Ordering through our website, I want to thank you for the bottom of my heart. Without your support none
Changelog Added Healing Fountain at entrance to Hearth cave. Implemented load or go to title screen options in game over scene. Added clearer instructions in Greencliff Forest Bugs Fixed Major: F
Hello ladies and gents! So for the past few weeks I've been working on polishing the magic academy, fixing holes, animating large gears, and implementing some features I'll talk about later in the p
Changelog Implementing Achievements. Made changelog on main menu collapsible slight main menu UI changes. Bugs Fixed Major: Children stuck behind cell doors in Hearth Cave may freeze game. Exitin
Hello ladies and gents! Welcome to 2017! I'm over a (few) week(s) late for this update, I do apologize. I really wanted to finish up this build and push it through to Steam early access, but I kept f
Hello ladies and gents! Merry Christmas, happy Hanukkah, happy atheistmas, what have you, and happy new years! It's been too long since the last update, and far too long since the end of the Kickst
Hello ladies and gents! So for the past few weeks I've been working on polishing the magic academy, fixing holes, animating large gears, and implementing some features I'll talk about later in the p
Hello ladies and gents! Merry Christmas, happy Hanukkah, happy atheistmas, what have you, and happy new years! It's been too long since the last update, and far too long since the end of the Kickst
Changelog Implementing Achievements. Made changelog on main menu collapsible slight main menu UI changes. Bugs Fixed Major: Children stuck behind cell doors in Hearth Cave may freeze game. Exitin
Hey ladies and gents! Very sorry for the inactivity. This past month and a half has been pretty crazy, keeping me from working on YANTH for the most part. I've taken part in three separate moves: Mo
Hello ladies and gents! Since the last update I've pushed out a new build onto Steam for you all to try out. It's opened up the world map, the winged zephyr, and the magic academy. It's also enabled
Happy Holidays ladies and gents! This begins the series of weekly/bi-weekly (WBW) updates for YANTH development. I wanted to make this update before the 25th, but my family celebrates on Christmas
Hello ladies and gents! Welcome to 2017! I'm over a (few) week(s) late for this update, I do apologize. I really wanted to finish up this build and push it through to Steam early access, but I kept f
Hey ladies and gents! Updates and changes have slowed down a bit since we launched into Early Access. This is because we're preparing a new build which includes the next part of the game. It includes