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You Are Not The Hero

About

No. of Players: Single Release Date: 2015-06-02 Genre: Adventure, Indie, RPG, Early Access Developer: ToMorning Productions Publisher: ToMorning Productions Website: http://www.youarenotthehero.com

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You Are Not The Hero

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Game Description

When was the last time you played a game, any game really, where you walked into someone's home, nonchalantly opened drawers, cabinets, picked locks, upturned a bed and talked to the freaking homeowner in hopes of finding something you could loot? Oh, right before this game? Yeah I thought so. Aside from more humble games like Skyrim, where you had to steal items instead of taking them, every game that has item management lets you play the bad guy without being the bad guy.

Let me tell you something: NPCs hate your guts, they just can't say it to your face! Just cleared a forest of roving bandits? Well they were the only ones keeping a population of meerkats in check. The local farms can't keep them at bay and you've just triggered the worst national food shortage in the past decade. Good job, hero! I think it's time for some payback.

You Are Not The Hero is a 2D Action Platform RPG that ditches the battle system to focus on richer RPG gameplay elements. Instead of playing a traditional hero that saves the world, you're playing a bystander swept into the affairs of heroes and villains alike.

You play as Petula, an unemployed, emotionally charged, ill-tempered, otherwise average young woman. With the royal army hot on their heels, the heroes have made their way to your village where they begin scavenging for supplies in everyone's homes. After you confront them for stealing your pendant, they rush off to continue their quest, giving you a quest of your own to retrieve it.

Announcements

YANTH WPW Update #3

Hello ladies and gents! So for the past few weeks I've been working on polishing the magic academy, fixing holes, animating large gears, and implementing some features I'll talk about later in the p

2016 Developer Update #1

Hello ladies and gents! Merry Christmas, happy Hanukkah, happy atheistmas, what have you, and happy new years! It's been too long since the last update, and far too long since the end of the Kickst

06/05/2015 Changelog

Changelog Added Healing Fountain at entrance to Hearth cave. Implemented load or go to title screen options in game over scene. Added clearer instructions in Greencliff Forest Bugs Fixed Major: F

Upcoming Build

Hey ladies and gents! Updates and changes have slowed down a bit since we launched into Early Access. This is because we're preparing a new build which includes the next part of the game. It includes

YANTH WBW Update #1

Happy Holidays ladies and gents! This begins the series of weekly/bi-weekly (WBW) updates for YANTH development. I wanted to make this update before the 25th, but my family celebrates on Christmas

06/03/2015 Changelog

Changelog Implementing Achievements. Made changelog on main menu collapsible slight main menu UI changes. Bugs Fixed Major: Children stuck behind cell doors in Hearth Cave may freeze game. Exitin

YANTH WPW Update #3

Hello ladies and gents! So for the past few weeks I've been working on polishing the magic academy, fixing holes, animating large gears, and implementing some features I'll talk about later in the p

2016 Developer Update #1

Hello ladies and gents! Merry Christmas, happy Hanukkah, happy atheistmas, what have you, and happy new years! It's been too long since the last update, and far too long since the end of the Kickst

06/05/2015 Changelog

Changelog Added Healing Fountain at entrance to Hearth cave. Implemented load or go to title screen options in game over scene. Added clearer instructions in Greencliff Forest Bugs Fixed Major: F

YANTH WPW Update #2

Hello ladies and gents! Welcome to 2017! I'm over a (few) week(s) late for this update, I do apologize. I really wanted to finish up this build and push it through to Steam early access, but I kept f

Early Access Launch!

Hello ladies and gents! For those of you supporting us through Early Access, Kickstarter or Pre-Ordering through our website, I want to thank you for the bottom of my heart. Without your support none

YANTH WBW Update #1

Happy Holidays ladies and gents! This begins the series of weekly/bi-weekly (WBW) updates for YANTH development. I wanted to make this update before the 25th, but my family celebrates on Christmas

Early Access Launch!

Hello ladies and gents! For those of you supporting us through Early Access, Kickstarter or Pre-Ordering through our website, I want to thank you for the bottom of my heart. Without your support none

Quick Status Update

Hey ladies and gents! Very sorry for the inactivity. This past month and a half has been pretty crazy, keeping me from working on YANTH for the most part. I've taken part in three separate moves: Mo

YANTH WBW Update #4

Hello ladies and gents! Since the last update I've pushed out a new build onto Steam for you all to try out. It's opened up the world map, the winged zephyr, and the magic academy. It's also enabled

06/03/2015 Changelog

Changelog Implementing Achievements. Made changelog on main menu collapsible slight main menu UI changes. Bugs Fixed Major: Children stuck behind cell doors in Hearth Cave may freeze game. Exitin

YANTH WBW Update #4

Hello ladies and gents! Since the last update I've pushed out a new build onto Steam for you all to try out. It's opened up the world map, the winged zephyr, and the magic academy. It's also enabled

Quick Status Update

Hey ladies and gents! Very sorry for the inactivity. This past month and a half has been pretty crazy, keeping me from working on YANTH for the most part. I've taken part in three separate moves: Mo

Upcoming Build

Hey ladies and gents! Updates and changes have slowed down a bit since we launched into Early Access. This is because we're preparing a new build which includes the next part of the game. It includes

YANTH WPW Update #2

Hello ladies and gents! Welcome to 2017! I'm over a (few) week(s) late for this update, I do apologize. I really wanted to finish up this build and push it through to Steam early access, but I kept f