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Some players found previously placed teleport stations were disappointingly converted into monster spawners. This patch fixes that by returning them to their true state. All blocks that were origin
Some players found previously placed teleport stations were disappointingly converted into monster spawners. This patch fixes that by returning them to their true state. All blocks that were origin
- When picking up items from Loot blocks, the items will be displayed in the console. - Global announcements are now made whenever a player reaches various milestones of kills during a play session
We would like to annouce a new game we are working on "Death Toll". http://store.steampowered.com/app/414550/Death_Toll/
We have brought CastleMiner Warfare to you on Steam and it launches today at 1 PM PDT! http://store.steampowered.com/app/675210/CastleMiner_Warfare/?beta=0 CastleMiner Warfare is a competitive FPS
The following changes are available in the public beta branch. Anyone can try them by switching to the branch under the BETAS tab in the steam game properties. Aliens and Hell Lord Spawners! * Spa
Spawn Blocks are randomly generated throughout the world. Waves of enemies will arise from any block after it is activated. * Spawn Blocks are most common in Scavenger Mode, but they can be found in
This is a quick fix to repair worlds where teleport stations were changed into monster blocks. It will update existing worlds automatically by returning teleport stations to their original behavior a
A lot of people have asked me to bring back the game as it was on the Xbox. Basically before the 1.7 update. I have done so for you. If you right click the game in steam and go to the Betas tab. Th
We would like to annouce a new game we are working on "Death Toll". http://store.steampowered.com/app/414550/Death_Toll/
Aliens and Hell Lord Spawners are here! * Spawn blocks can be found randomly in the world. They are most common in Scavenger mode. * Spawners generate enemies once you activate them with right click
Spawn Blocks are randomly generated throughout the world. Waves of enemies will arise from any block after it is activated. * Spawn Blocks are most common in Scavenger Mode, but they can be found in
We have brought CastleMiner Warfare to you on Steam and it launches today at 1 PM PDT! http://store.steampowered.com/app/675210/CastleMiner_Warfare/?beta=0 CastleMiner Warfare is a competitive FPS
We have a fun build ready for testing in the Beta branch. Check out monster spawn blocks. Here's a breakdown of the current version. * Spawn Blocks can be found in Scavenger Mode only (we'll expand
This is a quick fix to repair worlds where teleport stations were changed into monster blocks. It will update existing worlds automatically by returning teleport stations to their original behavior a
We have a fun build ready for testing in the Beta branch. Check out monster spawn blocks. Here's a breakdown of the current version. * Spawn Blocks can be found in Scavenger Mode only (we'll expand
I know everyone here is much more interested in updates and CMZ2 and we haven't forgotten about those things. But I wanted to take a second to let you know that we have released our latest game. htt
The following changes are available in the public beta branch. Anyone can try them by switching to the branch under the BETAS tab in the steam game properties. Aliens and Hell Lord Spawners! * Spa
Aliens and Hell Lord Spawners are here! * Spawn blocks can be found randomly in the world. They are most common in Scavenger mode. * Spawners generate enemies once you activate them with right click
A lot of people have asked me to bring back the game as it was on the Xbox. Basically before the 1.7 update. I have done so for you. If you right click the game in steam and go to the Betas tab. Th