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Swordsman VR

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About

No. of Players: Single Release Date: 2020-09-24 Genre: Action, RPG Developer: Sinn Studio Inc. Publisher: Sinn Studio Inc. Website: null

Game Description


Swordsman is a realistic sword-fighting game with challenging opponents and epic boss fights. Experience real combat that requires strategy against armored, physically simulated enemies that can parry, riposte, step, and dodge in this action-packed, award-winning game! Approach every fight like a real duel — parry enemies and strike them when they're weak!




Physically simulated weapons and realistic armor physics will challenge you in this visceral combat experience. Master the blade and become the ultimate Swordsman in VR!




To save humanity, you'll have to defeat armies from all over the world. Knights, Vikings, Mongols, Samurai, Pirates and more. Epic battles on ships in the Caribbean, duel to the death in the Gobi desert or clash with Hel, the goddess of the Underworld.




Visit the Blacksmith to purchase weapons or take down powerful bosses to unlock their unique weapons and their special abilities. Gear up for increasingly difficult fights on your quest to find the Jötunn. Experience our released "Advanced Weapon Handling" update.




Weapons alone will not be enough to defeat the Jötunn and his armies. Visit the Skill Master to upgrade your stats and skills and the Armorer to equip yourself with better armor. Be strategic and build your ideal character build to suit your unique playstyle.




  • Advanced combat mechanics with intelligent opponents that can engage in real sword-play
  • Seven different thematic combat environments
  • Dismemberment, armor physics, hand-to-hand combat and advanced weapon handling
  • Factions, including: Knights, Vikings, Mongols, Samurai, Pirates and eight different bosses
  • Horde: a zombie survival mode
  • Various weapon types
  • Player progression and RPG elements
  • Dozens of armors, weapons and shields (including powerful boss weapons)
  • Campaign, Arena and Event modes
  • Lots of stats and skills to upgrade for your ideal character build
  • Chronokinesis to slow time down (with a modifier to let you do it whenever you want)
  • Gameplay modifiers to change the core game in fun and exciting ways
  • Participate in real-life events for real-life prizes


Click above and join us on Discord to chat with the developers, get the latest news on Swordsman, and participate in contests and giveaways. Eager to see you there!

Announcements

Patch 1.66

Swordsman 1.49- New contest (see Modes > Event tab)- Performance optimizations- Horde map changes (large building converted to 1-story)- Zombies in Horde didn't walk through some doors- Punching made

Patch 1.40

Swordsman 1.40- Halloween Content Update (Hel)- Sword (edge) penetration- Stab overhaul to allow for penetrating wood and other soft objects- You can more easily push opponents off your blade / axe w

Patch 1.52

Swordsman 1.52- AI now more responsive and aggressive (we underestimated you!)- Improved hit detection- Increased opponent shield bash range- The Jian sword is 25% larger- It's now easier to grab and

Patch 1.71

Swordsman 1.71- Boss Weapons Remastered: (Solis, Stormbringer, Tombstone, Kodoku, and Hellfire)- Improved wind-up for enemy light attacks- "Hard" Horde mode added (default)- Nerfed Horde rewards (per

Patch 1.39

Swordsman 1.39- It's a little easier to penetrate with axes- Improved blood appearance- Samurai color adjustments- Bug fix: Mace deals no damage (whoops)- Bug fix: Incorrect weapon weights during chr

Patch 1.41

Swordsman 1.41- Hel Contest- Spoon (Weapon)- Hel map (Hel's Gate) now playable in Arena mode- Gnipahellir can now be played in Arena without defeating Jötunn- A 'permadeath' notice is always visible

Patch 1.43

Swordsman 1.43- The bridge section of Hel's Gate is now playable in the Arena- Throat grabbing improved (easier to pull off)- Giant in Hel fight can now be executed with Blunt damage- Hel more reliab

Patch 1.49

Swordsman 1.49- Advanced Combat: a complete overhaul of our AI and combat systems, introducing intelligent opponents that can anticipate your actions, parry, riposte, step, dodge, combo, shield bash,

Patch 1.79

🏹・Get ready to unleash your skills in the highly anticipated Ranged Combat update!🎯・The update features new ranged weapons, multiple arrow types, ranged AI, and an archery range. Take your combat s

Patch 1.30

Swordsman 1.30 (hotfix included)Update Trailer- Hand-to-hand combat (punch blunt damage, works on all enemies)- Added the ability to grapple with and pick up enemies- New weapon type: Mace (see the B

1.28 Hotfix

Swordsman 1.28 Hotfix- Added "Asterokinesis" to the player's board (where stats appear)- Adjusted some item weights- Some of the newer Pirate attack animations have been sped up- Bug fix: Asterokines

Patch 1.74

Swordsman 1.77- New Sandbox mode lets you create custom combat scenarios! Spawn any enemy / weapon combination (including multiple bosses at the same time), experiment with modifiers, and more!- Impr

Patch 1.62

Swordsman 1.62- Hand-to-hand (AI) returns to Swordsman! See the trailer for more- Reduced how far you get kicked by enemies- Replaced fight start hornRoadmap: https://trello.com/b/nDGVDca9/swordsman-

Patch 1.44

Swordsman 1.44- Holiday Update (details and additions TBA)- Improved item throwing- Doomfist strength can be adjusted with a slider- Doomfist modifier now affects overall strength (with weapons, thro

Patch 1.33

Swordsman 1.33See the recent hand-to-hand combat update trailer: Here- DOOMFIST (modifier to make your punches extremely powerful)When enabled, you're basically One Punch Man.- You can break necks wi

Patch 1.74

Between December 16 and December 28, use the Candy axe to kill 5 enemies in Finisher state (execution) to be entered into our Christmas live stream prize draw! We're giving away x2 PS5s, x2 Meta Ques

Patch 1.27

Swordsman 1.27- New modifier to let you wield two of the same boss sword- Optimized dismemberment- New skill: Asterokinesis (recharge rate for boss swords)- Added a setting to not change color and co

Patch 1.46 + 1.47 Hotfix

The included 1.47 hotfix addressed an issue where the game thought it was in media / influencer mode and failed to load a user's normal save files. This is no longer an issue!Swordsman 1.46- Event An

Patch 1.38

Swordsman 1.38- Advanced weapon handling- Improved hit/damage detection- Improved weapon physics and weight- Improved enemy body physics during collisions- Added choking sounds for enemies- Combat so

Patch 1.31

Swordsman 1.31See the recent hand-to-hand combat update trailer: Here- Grip hold/toggle settings separated for weapons and enemy grappling- Player punch damage buffed (against enemies)- Blocking punc