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Star Ruler 2

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About

No. of Players: Single Release Date: 2015-03-27 Genre: Indie, Strategy Developer: Blind Mind Studios Publisher: Blind Mind Studios Website: http://starruler2.com

Game Description

Star Ruler 2 is a massive scale 4X/RTS set in space. Explore dozens, hundreds, or even thousands of systems in a galaxy of your choosing, expand across its planets, exploit the resources you find, and ultimately exterminate any who stand in your way. The fate of your empire depends on your ability to master the economy, field a military, influence galactic politics, and learn what you can about the universe.

Galactic Economy

Colonize planets, each with one of dozens of resources, working in unison to create bustling centers of production. The resources you choose matter, and will guide your empire and its conflicts throughout the entire game.

Custom Ships

Design ships that fit your needs, strategies, and tactics using our new 'blueprint painting' approach to ship design. Quickly and intuitively lay out the armor, weapons, engines, and internals of your vessels.

Politics with Power

Diplomacy and influence gathering are reinvented as a core mechanic of the game, giving meaningful alternative options to players and serving as a platform of interaction both between players and AIs as well as humans in multiplayer. Harness your influence to annex territory, spy on enemies, aid allies, and more! You truly have the opportunity to affect the political landscape.

Massive Scale

Running on our internally developed Starflare Engine, Star Ruler 2 is able to make full use of multi-core cpus, and runs on both 32 bit and 64 bit machines. The size of a galaxy is only limited by your hardware and ambitions!

Intricate Research

Expand your knowledge through a grid of numerous technologies, big and small. Improve nearly every aspect of your empire.

Complete Moddability

You can modify the gameplay, graphics, interface, and virtually every other facet of the game through scripts and data files, giving unprecedented freedom to the modding community to implement any feature they want. Use the in-game mod editor to add or change most content, and upload your mod to the Steam Workshop!

Full Multiplayer

Star Ruler 2 features complete multiplayer support with up to 28 players and AIs in the same game.

Games above 8 players or in galaxies of several hundred systems may exceed the capacity of a typical home connection. Consider playing very large games on LAN.

Cross-Platform Support

Star Ruler 2 supports both Windows and Linux, with all game features supported fully on and between both operating systems.

Announcements

Wake of the Heralds Feature Highlight: Attitudes

Star Ruler 2: Wake of the Heralds releases this April 22nd! We will be posting feature highlight posts every few days until the release. The Cut of Your Jib In vanilla Star Ruler 2, all of the prope

Star Ruler 2: v1.0.0 Update - March 23rd

As we ramp up for Star Ruler 2 leaving Early Access with the release of our v1.0.0 build, we'd like to thank everyone who participated in making SR2's beta phase a success. Your feedback and suggesti

Wake of the Heralds Feature Highlight: The First

Star Ruler 2: Wake of the Heralds releases tomorrow, Friday April 22nd! You can read our final feature higlight about the second new race, "The First", below. The First Although their once great e

Star Ruler 2: v1.0.2 Update - May 12th

We just released our first minor content update for Star Ruler 2 since release. As always, read about some of the highlights here, or scroll down for a full changelog. Research Web Overhaul The r

Wake of the Heralds Feature Highlight: Invasion

Star Ruler 2: Wake of the Heralds releases this April 22nd! We will be posting feature highlight posts every few days until the release. The Invasion In the new Invasion map, you are tasked with de

Star Ruler 2: Wake of the Heralds releases April 22nd!

We're happy to announce that the expansion, Star Ruler 2: Wake of the Heralds will be releasing this April 22nd! We'll be posting feature highlights posts every few days until the release, starting w

Space 4X Star Ruler 2 goes open source and free if you build it yourself

Star Ruler was a 4X space strategy game where ships could be as big as planets, and carry weapons that could punch holes in suns. Its 2015 sequel, Star Ruler 2 flew under our radar, but was a slightl

Wake of the Heralds Feature Highlight: Attitudes

Star Ruler 2: Wake of the Heralds releases this April 22nd! We will be posting feature highlight posts every few days until the release. The Cut of Your Jib In vanilla Star Ruler 2, all of the prope

Wake of the Heralds Release and v2.0.0 update!

Our first expansion, Star Ruler 2: Wake of the Heralds, is now officially out on steam! Purchase it for $9,99 from the steam store page. Along with the release of the expansion, the base game has

Star Ruler 2 - Launching March 27th

We're pleased to announce that Star Ruler 2 is slated for release out of early access this March 27th! Among the new features that will be coming in our 1.0 build are megaconstruction, improved aster

Wake of the Heralds Release and v2.0.0 update!

Our first expansion, Star Ruler 2: Wake of the Heralds, is now officially out on steam! Purchase it for $9,99 from the steam store page. Along with the release of the expansion, the base game has

Now Available on Steam - Star Ruler 2

Star Ruler 2 is Now Available on Steam!Massive scale 4X-RTS set in space. Control hundreds of planets, manipulate galactic politics, research numerous advanced technologies, and command thousands of

Star Ruler 2 - Launching March 27th

We're pleased to announce that Star Ruler 2 is slated for release out of early access this March 27th! Among the new features that will be coming in our 1.0 build are megaconstruction, improved aster

Star Ruler 2: v1.0.0 Update - March 23rd

As we ramp up for Star Ruler 2 leaving Early Access with the release of our v1.0.0 build, we'd like to thank everyone who participated in making SR2's beta phase a success. Your feedback and suggesti

Star Ruler 2: v1.0.1 Update - April 9th

We released another small patch with various bugfixes, bumping the version to v1.0.1 this time. Fixed Self Destruct subsystem can no longer erroneously use weapon modifiers like the payload amplifi

Star Ruler 2: Wake of the Heralds releases April 22nd!

We're happy to announce that the expansion, Star Ruler 2: Wake of the Heralds will be releasing this April 22nd! We'll be posting feature highlights posts every few days until the release, starting w

Wake of the Heralds Feature Highlight: Invasion

Star Ruler 2: Wake of the Heralds releases this April 22nd! We will be posting feature highlight posts every few days until the release. The Invasion In the new Invasion map, you are tasked with de

Star Ruler 2: v1.0.2 Update - May 12th

We just released our first minor content update for Star Ruler 2 since release. As always, read about some of the highlights here, or scroll down for a full changelog. Research Web Overhaul The r

Wake of the Heralds Feature Highlight: The First

Star Ruler 2: Wake of the Heralds releases tomorrow, Friday April 22nd! You can read our final feature higlight about the second new race, "The First", below. The First Although their once great e

Star Ruler 2: v1.0.1 Update - April 9th

We released another small patch with various bugfixes, bumping the version to v1.0.1 this time. Fixed Self Destruct subsystem can no longer erroneously use weapon modifiers like the payload amplifi