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Duskers

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No. of Players: Single Release Date: 2016-05-18 Genre: Indie, Simulation, Strategy Developer: Misfits Attic Publisher: Misfits Attic Website: http://duskers.misfits-attic.com/

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Duskers

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Game Description

In Duskers you pilot drones into derelict spaceships to find the means to survive and piece together how the universe became a giant graveyard.



You are a drone operator, surrounded by old gritty tech that acts as your only eyes and ears to the outside world. What you hear comes through a remote microphone. What you see is how each drone sees the world. Motion sensors tell you something's out there, but not what. And when you issue commands, you do it through a command line interface.



You have to earn everything in Duskers, scavenging drone upgrades, drones, and even ship upgrades. But dangerous creatures lurk in these derelict ships, and weapons are rare, so you may need to think of a clever way to explore a military outpost using only a motion sensor and a lure.

But even if you find a way, the sensor that you rely on may break down, or you may run out of lures, even your drone's camera feed can start to fail. A favorite strategy can't be exploited for long, so you'll have to continually adapt.



Duskers is set in a procedurally generated Universe, and when you die you lose everything. You not only need to worry about what hazards lay waiting for you in the derelicts, but also running out of fuel, or parts to modify your drones and ship.

You are alone, isolated in the dark reaches of space. Only by sifting through what ship logs remain un-corrupted can you piece together what happened.

Features
- Use a Command Line Interface to control drones & ship systems
- Explore procedurally generated derelict ships and universe
- Upgrade and modify drones with the salvage you find
- Discover ship logs and piece together what happened

About Us

We previously made A Virus Named TOM and then were fortunate enough to get Indie Fund to help us fund Duskers. More about us HERE

Announcements

V1.101 now in "Future" branch

Hey all,Just some minor fixes based on the feedback we got from those wonderful enough to hop in the Future branch :) As usual, please opt into the "Future" branch if you're brave enough to test out

V1.102 is here!

Hey all,New settings to nerf your favorite enemy (Slime), more detailed scores listed on the Dailey & Weekly Challenges, more consistent Daily Challenges across players, better handling of game freez

V1.200 now in "Future" branch

Hey all,Achievements are here for all OS's (Win/Mac/Linux) :) Note: all achievement icons are tempHoping to push this version to the default branch (with shiny new achievement icons) next week if we

Duskers featured in book celebrating horror games

Got interviewed for a book on horror games and it was way bigger and prettier than I expected! Bitmap Books sent a copy and it’s really cool seeing Duskers in there - just thought I'd share :)-Tim (D

Halloween After Dusk...

https://steamcommunity.com/sharedfiles/filedetails/?id=2628063986Hey Duskers,As part of Steam’s Screamfest, celebrating all things spooky and horror, Duskers is 50% off until November 1st!Don’t forge

Duskers Design Talk (GDC 2017)

Hey all! My GDC talk about how I designed Duskers is FREE on the GDC Vault :) If you dig the game, this will give you some insight into how various aspects of the game came about. If you 're inter

Duskers achievements are here!

Hey all,Achievements are here for all OS's (Win/Mac/Linux) :) Hopefully the narrative ones (and other UI adjustments) give players a better sense when storylines are complete, and the gameplay ones g

V1.102 now in "Future" branch

Hey all,Just some final minor fixes, but now available on all OS's (Win/Mac/Linux) :) Hoping to push this version to the default branch next week if we don't get any new issues! Thanks to all who hop

Help us with achievements

We've got ideas a few achievements we need help naming, and we're looking for suggestion for others! Please add to this spreadsheet, which has a sheet for naming help and a sheet for suggesting new a

V1.205 is here!

Hey all,The UI scales correctly above 1080 resolutions, and you can now scale it independently. Plus: transporting into small rooms, not repeating logs, not granting a pacifist achievement despite v

Mac update

So we hope we have a new Mac version of Duskers that will run on the newer and older OS's. Would love if our Mac players could give it a try. I just pushed it to the "future" branch on Steam. Just go

Mac is Back!

Duskers is once again available for purchase on Mac! Thanks to all in the community that helped Please let us know of any issues. Next up: integrating Decavoid's unofficial patch into the base game :

Duskers Design Talk (GDC 2017)

Hey all! My GDC talk about how I designed Duskers is FREE on the GDC Vault :) If you dig the game, this will give you some insight into how various aspects of the game came about. If you 're inter

Space sci-fi drone sim Duskers hits five years, dev talks sales and returns to indie

Misfits Attic, developer of Duskers are celebrating the well-received game hitting five years and they're returning to indie development once again. We also have sales info across platforms.Read the

Halloween Dusking...

Hey Duskers,Just a reminder, that after dusk, you can play with the Halloween skin... if you dare!Options -> Skin: HalloweenHappy Dusking!https://steamcommunity.com/sharedfiles/filedetails/?id=262806

The 2021 Duskers Roadmap

Heyo Duskers!If you missed the AMA - Misfits Attic is back (well, Tim is, and Jeremy part time :) So we wanted to update you on the current plan (*subject to change)Note: For more updates please chec

V1.203 now in "Future" branch

Hey all,So many fixes: transporting into small rooms, not repeating logs, not granting a pacifist achievement despite venting poor creatures into the dark void of space :) Hoping to push this versio

V1.100 now in "Future" branch

Hey all,New settings to nerf your favorite enemy (Slime), more detailed scores listed on the Dailey & Weekly Challenges, more consistent Dailey Challenges across players, better handling of game free

Join us for an AMA to celebrate Duskers turning 5!

Duskers turns 5 years old TODAY! We’re doing an AMA on r/Games @ 4pm PT, it’s 50% off all week, and ...I’m returning to being a full time indie :) Here's the link!https://www.reddit.com/r/Games/comme

Mac for all

Thanks to all those that helped test on the future branch, we were able to fix a few things and we're now confident enough in the new Mac build to push it to the default branch (read: Everyone gets t