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The Memory of Eldurim

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About

No. of Players: Single Release Date: 2014-02-07 Genre: Action, Adventure, Indie, RPG, Early Access Developer: Liminal Games Publisher: Liminal Games Website: http://liminalgames.com

Game Description

Follow the Indie RPG Spirit in Search of The Memory of Eldurim

You know the feeling of setting sail beyond the edge of the map, beyond the boundaries of knowledge? So do we. One reason we love video games is that they offer fresh lands to discover.

Discover a new world, its adventures, and its haunting story as you play The Memory of Eldurim. As Liminal Games, an indie studio, we make games specifically for people with their own indie spirit.

People like you--those who long to discover.

Cash in your creativity. Fighting isn’t so much spam-clicking. It’s more of a dance. You will need to recognize openings and to strike in particular ways. You have to think to fight. At least, if you want to win.
Shape a civilization. Save a town from eradication--or eradicate one yourself. Purge a city of thieves--or foment anarchy through political assassinations. Lead or abandon an exodus. Fund a town hall, troubadour’s guild, refugee district...or buy your own estate. Cultivate alliances...or the opposite.
Change the game through the forums. We listen to your input because we believe that you, like us, deserve to be heard. One day, you might tell your friends about how your comment changed the magic system. As proof, you might show them the relic you received in thanks. A communal development strategy should be exciting for all.
Explore an expansive and intricate world. The CRYENGINE makes for some stunning visual scenes. Experience them through your travels across this new world--its sleepy forests, blistering deserts, glittering tundra, submarine ruins, and more.
Seek the Memory of Eldurim. Everyone is missing something, but most cannot remember what it is. It is their only hope against darkness. Seek the Tree of Light on your quest to save the world, rule it, or destroy it.
Count on RPG essentials. We didn’t discard the strengths of the Open World, RPG genre, we simply took them as our starting point. The vision detailed above (that you can add to on the forums) stands on solid RPG essentials. For example, of course your character can level up, but not through a cliche system.

Announcements

The Memory of Eldurim Update.

Hello everyone! It took a bit longer but we have our update out and ready to go. This is the first iteration of the balancing update. With it comes the groundwork for a more complete and dynamic

Large back end update and town additions.

Hello! We have been working hard and have a large update for you. As we have been discussing on our forums and in our streams, we have been working hard on this update and it is finally ready. Wh

Large back end update and town additions.

Hello! We have been working hard and have a large update for you. As we have been discussing on our forums and in our streams, we have been working hard on this update and it is finally ready. Wh

Huge Fall Update

Hey guys, We are pleased to announce that our update is released. A lot of work has gone into this update and it adds in the long awaited Archives. Complete with a new boss, new enemies, and new loo

Small Update

Hey guys we pushed out a small update to fix a few values that were off because of the balancing update. Mostly we fixed some values and made a few back end changes. See you guys soon.

Update: Character Customization

Hey Everyone! We are excited to release the beginnings of our character customization system. There's still some work to do to make it more complete but there are some good options to get the system

Update: Controller Support, Balance Changes, Additional Options, and More!

Hey everyone, This update brings controller support (for the Xbox 360/X1 controllers, Steam controller mappings to come soon), balance changes, more options in the video and gameplay settings, and l

Weekly Update 3/18/2015: New Spells, New Weapon, New Area

This week's update brings the first phase of the archives. The exterior can be freely explored, but the interior is blocked off for now. We are working hard to add the new enemies, bosses, puzzle

Weekly Update: 3/31/2015

We have set up our office in a new location and have been busy developing. This week brings in some pretty good new stuff. Changelog: -Added in a new weapon type: Greatswords. -Bandits can wield g

Weekly Update: 3/31/2015

We have set up our office in a new location and have been busy developing. This week brings in some pretty good new stuff. Changelog: -Added in a new weapon type: Greatswords. -Bandits can wield g

Update: New Area, New NPCs, New Lights

Hello! We have an update out for you and we think you will enjoy it. With this update comes a new area to explore. It is a large expansion to the area of the golem near the town. Soon it will be

The Memory of Eldurim with CRYENGINE at GDC 2015

Hey guys! We had a great week and we hope you did too. We were with CryTek in San Francisco showing off the Memory of Eldurim and getting to talk to tons of really cool people. We had a lot of pe

The Memory of Eldurim with CRYENGINE at GDC 2015

Hey guys! We had a great week and we hope you did too. We were with CryTek in San Francisco showing off the Memory of Eldurim and getting to talk to tons of really cool people. We had a lot of pe

The Memory of Eldurim Update.

Hello everyone! It took a bit longer but we have our update out and ready to go. This is the first iteration of the balancing update. With it comes the groundwork for a more complete and dynamic

Update: Character Customization

Hey Everyone! We are excited to release the beginnings of our character customization system. There's still some work to do to make it more complete but there are some good options to get the system

Huge Fall Update

Hey guys, We are pleased to announce that our update is released. A lot of work has gone into this update and it adds in the long awaited Archives. Complete with a new boss, new enemies, and new loo

New Launcher, New Video Options, Optimizations, Keybinds, and More

Hey everyone, This week's update brings a totally new launcher with key rebinds, much much more control over graphics quality, and other options. Be aware that the folder structure of the game i

Update: New Area, New NPCs, New Lights

Hello! We have an update out for you and we think you will enjoy it. With this update comes a new area to explore. It is a large expansion to the area of the golem near the town. Soon it will be

Small Update

Hey guys we pushed out a small update to fix a few values that were off because of the balancing update. Mostly we fixed some values and made a few back end changes. See you guys soon.

Weekly Update: February 28, 2015.

Hey guys! We got some good changes into the game this week. We think it really improves certain aspects of game play. Changelog: -Enemies and bosses re-spawn and get full health when the player