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Changelog: Reduced knife damage from 15 to 10 Made level 0 exit tile 10x more rare (anomalies are faster)
Changelog: Fixed small bugs related to the inventory system. Fixed crash when loading into level 1
Changelog: Added new flashlight mechanics, you now must recharge them with batteries (found in loot boxes) Almond water and other forms of liquid now give you sanity, health, and thirst back correct
Join here: ːsteamhappyːWelcome To The Backrooms Official Discord Server
Changelog: Bug fixes related to random spawning Bug fixes related to crafting Added 10+ achievements
Crafting weapons is essential to be able to explore the backrooms and have a way to protect yourself from entities. This tutorial will show you how to craft your first axe in WTTB.1. The first step i
Changelog: Partygoers now have a chance to spawn with pumpkins on their heads! Trick or Treat baskets now spawn in level 0 and can be eaten to increase your sanity and health Fixed crashing issues wh
DEMO OUT NOW!This is the first release out for the early supporters of our game! Thank you so much for being an awesome part of this experience with us, we proudly present our first playable version
Changelog: Added biomes with biome specific loot Fixed Player animation bugs Updated Inventory Icon Textures You can now break breakable objects with items held in your hand!
Change Log: EXTREME performance improvements (more than doubling the fps) Minor Bug Fixes
Changelog:Improved Saving File SetupImproved Partygoer visuals
Changelog: Added new mechanics related to crafting, you can now drag certain items over other items to craft them, for example dragging a knife over a chair leg will allow you to crafting a smoothed
Changelog: Fixed even more loading issues :) Added the ability to pickup chair (This is very buggy keep in mind) Re-Added the tall rooms
Me and my co-developer will be playing our game live on stream and answering questions.
Changelog: Added a new way to enter level 1 Decreased environmental buzz in level 0 (I know it was annoying) Added more wall art to level 0 to guide new players Removed sanity indicator (now just vis
Changelog: Lighting enhancements to all levels Environmental changes to level 0 (Audio)
Current Features: Infinite level 0 and level 1 backrooms to explore and survive in Several (30+) weapons, tools, and items to find and use. Level specific events Currently 1 entity, although in most