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Total Factory

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No. of Players: Single Release Date: 2022-09-28 Genre: Casual, Indie, Simulation, Strategy Developer: Total Craft Games Publisher: Total Craft Games Website: null

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Total Factory

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Game Description

This is Total Factory

This game is not like Factorio and doesn't want to be like it.
If you are looking for something very close to Factorio, then this game is not for you!

Game under active development:

  • Total Factory is still in active development, but it is not an early access or alpha version of the game.
  • All 8 stages of development are ready in the game, however, their balancing and changes can still happen. Yes, you can go through the game from the beginning to its logical end.
  • The game is being polished, many game moments are being finalized and improved, starting from the menu and ending with the assembly machine.

Game description:

You are a robot with unrealistically advanced artificial intelligence on a previously unknown planet, people created you for one single purpose - to ensure the automatic production of the necessary resources and their dispatch. It would seem that what could go wrong?

You start the game from your base, your creators - the CosmoDoc Corporation - gave you the starting amount of the necessary resources and a couple of robots to protect your base from enemies.

Complete tasks from the task center to unlock new machines for automation and advance further in the game.

In the game, you can not only automate your factory, but also ensure its protection with the help of automatic turrets and allied robots.

Game Features:

  • Play with enemies present or choose peaceful mode where you can build out your factory without threat of attack
  • Quite a large procedural generated world
  • Upgrade system
  • Combat robots and robots engineers
  • 4 different biomes: Tundra, Meadow, Desert and Jungle
  • More than 150 different game items
  • Dynamic change of day and night
  • Mining
  • Growing and caring for vegetables and fruits grown from seeds
  • Protection of your factory from enemy units ready to destroy everything in their path
  • 6 types of mined ore: Iron, Aluminum, Copper, Gold, Coal, Quartz
  • Supply electricity to automated machines with solid fuel generators, the game has a whole power grid system, don't forget to take the wires!
  • There are many machines in the game to automate the process, ranging from the simplest conveyor belt to an assembly machine
  • Isometric graphics

Announcements

One more thing.. as usual!

Fixed a bug due to which some robots could have targets after calling them to a position or to themselves. Fixed a bug due to which sometimes a new unit was not created from the unit producer (but m

Small fix

Now the selection is removed from the object when pressing Esc The cactus extraction machine has moved to Tier 5 rewards

Added new setting

The ability to specify the "seed" of the world has been added to the world settings of the new game. There is also a button that randomizes this seed.Due to the war in our country, they began to freq

The fruit slicer is ready!

The work on fruit slicer upgrades has been completed.

The first look from Glidercat is here!

See the first look at Total Factory right now! Also on the channel Glidercat will be released a series of let's play of Total Factory. Don't forget to like and subscribe to the Glidercat channel if y

Patch Notes v160.35

Translucence of buildings has been added, now it has become even more convenient to build, because now you can see what is behind the building object. Hooray!! Fixed some item icons in text looking

Some improvements

The Crafting Terminal now takes crafting items from slots, the player's inventory, and from its own container. Conveyor belt and underground conveyor can now be connected to the crafting terminal. I

Bug fixed

Fixed a bug that did not allow garbage to be selected after the destruction of some miners that were placed on bushes, trees, etc. The object selection method itself has been improved, now buildings

Patch notes v.155.34

The main feature of this update is an improved crafting system, now you do not have to create additional materials yourself, these materials will now be created automatically, you need to have enoug

Something has changed!

In the update before last, I added a world setting to the game - a seed, so, in fact, this is not a seed :D no, it works very similar, but it's just a shift of the world in XY coordinates (diagonally

Patch notes v.158.35

The way of laying the conveyor belt has been redesigned, now the conveyor belt is placed exactly as you see it. Convenience has been improved. Now if you have less than 20 conveyors on you, you will

Mode without enemies is here!

A mode without enemies has been added to the game.You need to start a new game if you want to play without enemies.When you start a new game, a window with world settings will appear (there is only o

Patch notes v.152.33

Now the key combination on how to harvest is written in the description of the selected object: Moved the upper shift point of the item info popup, possibly on ultra-wide monitors the info window co

Experimental build

Added a new branch with an experimental build of the game (if you want to play it, switch to the experimental branch in the game properties on Steam).A new pathfinding system for all units was added

Halloween is over

It would be a pity (or maybe not), but the Halloween event in the game has come to an end, the game menu has become normal, and pumpkins no longer appear in the game world.Pumpkins that were created

Enemy mortar fix

Enemy mortar can no longer attack you if it is in an inactive region, this was a bug.

Small shift edit

Now if you specify for example a shift as 100, and another time in a new game or someone else specifies the same shift then you will have identical worlds.

Oscar nomination and discount!

Hey guys!I know that the game is only two months old on Steam, but it's time to give it an Oscar already :DIn the meantime, you're thinking about what to choose, I'm doing something :PThank you!

Vegetable slicer

The vegetable slicer is fully completed (all upgrades of this machine have received sprites).

Patch notes v.156.35

Added the ability to see the missing resources in the crafting terminal (if an item appeared here, then it is not enough to create a recipe). As usual, the amount you have is displayed above the ico