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Hey all,I’ve decided to post my design plan for the diplomacy changes coming in v1.4 to give you an idea of what’s on the horizon.Diplomacy is a tricky feature which requires a lot of playtesting to
The past couple years have been an adventure for Jon Shafer, lead designer of Civilization 5, but one thing has been a constant – his slow-burn personal 4X strategy project At The Gates, now du
Hey all!v1.4 is now live on Humble and the main Steam branch.As promised in my previous update there have been some big changes to diplomacy, described in detail in my previous update and summarized
v1.0.0.1 is now available in the new 'unstable' branch on Steam. This isn't the full v1.0.1 outlined in the update plan but it includes a few preliminary important fixes that will be rolled out to th
v1.0.1 is now live on the main branch in Steam and on Humble. Below is the full changelist relative to v1.0. You can also find the full update plan for AtG over on the forums. I'll be sticking with A
Several updates are planned for At the Gates and each is outlined in brief below. You can also find a copy of the full tasklist for the game in this Steam forums thread. To report bugs or receive tec
v1.2 is now available on Steam and Humble. This is the game's second big update, following v1.1's major improvements to the game's economy and balance back in May (see this post for more details). v1
The first big gameplay update for AtG is now up on Steam and Humble. In this article I'll briefly cover what's included and what's coming up next. What's in v1.1 Food & Difficulty To start with,
v1.3 is now live on the main Steam branch and Humble dashboard!This update contains major AI upgrades, as well as fixes for several crash bugs which have been reported since v1.2 (in particular a rea