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After a long time, you guys have finally managed to convince me to add an upgrade system. I've been hard at work this past week and with the help of my friend @BrepTheNir here it is!You can now choos
I've been listening to feedback and have decided to make some changes. Cycorpions are now slower on Medium and Little Baby difficulties Improved Cycorpion visibility, the solar panels on their backs
This update isn't too big, mostly minor changes and fixes. I have been working on new levels and content but most of that won't be available till Early Access after the next fest. I do post regular u
From now on every October 31st there will be a spinning pumpkin on your screen. There is nothing you can do about it.(except change the system date)Follow me on Twitter and Youtube. And if you have n
Have the need for speed and love a good retro first-person shooter? DIMENSIONAL SLAUGHTER is what you should take a look at.Read the full article here: https://www.gamingonlinux.com/2022/07/dimension
THE GAME IS OUT NOW IN EARLY ACCESS!THERE'S ALSO A SPECIAL RELEASE SALE GOING ON SO GRAB IT WHILE YOU CAN!AlsoWhat's new about the Early Access release anyway? Added a new Dimension, "THE CANCER" It
You guys have been letting me know about some issues recently, and as promised, I always try to make my game better. So here are some changes I made in response to your guys feedback.- Increased Shoc
On top of what is covered in this video, I've also fixed a lot of bugs and added new small features.A few are:- Added wallslide particles and SFX for when you can walljump- Improved the tutorial- Fix
I've been working on some new content and reworks recently, such as a new way to get ammo via a new melee attack, the protagonist, a re-done revolver, re-done tutorial, and an upgrade system between
The next Major update for Dimensional Slaughter should come out in around a month or so. It will introduce: A new Dimension, featuring a crossbow grappel hook. A Crosshook, if you will. A Reimagined
As promised, I have re-designed the revolver. As you can see, it is no longer ugly and generic. If you don't know what the old one looked like, here it is. Terrible. Glad that's gone.Anyways, onto th
Fixed an issue where the UI would turn off during boss levels, creating a problem for new players trying to figure out how to defeat the bosses Fixed an issue where the audio sliders would reset to
These update notes actually cover the last few small updates I have made, since I didn't give them all their own individual update notes.- Fixed a bug where the player gains invincibly from outside d