Views: 8
I've been hard at work getting Roguebreaker fresh for release! You might have noticed this stuff if you've been hanging on the beta branch but here's a partial list of some of the stuff that has been
Hey! The latest version of the level editor is now in beta. Should be able to import a level from anywhere on your PC and load it up now, and you can give it a cool name. No use for the name yet, bu
Just a quick fix: Added background animation for the new background! Add XP progression after game finish Start SFX at 75% volume instead of 0% Start Music at 25% volume instead of
Roguebreaker's going to be launching with a ton of levels, achievements and of course a level editor. It's been a ton of fun getting the game ready for release and it's been crazy getting everything
A small update to fix some issues with the new maps introduced in the latest of content updates I've been making to Roguebreaker free since release. Added: Five variations of the white-bordered
I've been working on a level editor, that is now available on the beta branch through the Level Select menu > Custom Levels > Import Level. So long as you save the map to the rogueout/maps/custom_le
Hey! I've made a fairly important change to Roguebreaker's gameplay. It used to be that when you quickly moved the bumper and collided with the ball, I had the game briefly slowdown so as to highlig
This latest update brings in a bunch of new maps, can now view controls, adds Mixer chat in-game display, and some minor tweaks. Remember that the maps you play are chosen depending on your stage,
Hey, happy holidays! This update should resolve the music looping over itself after you die a few times in a row, and adds a Create Level button to the main menu, so that you can more easily create l
Roguebreaker is now officially live for $3.99! Let me know if there's anything you'd like to see in the game, Roguebreaker is always evolving! Make sure to set a resolution if Roguebreaker isn't g
First of all, thanks for all the reviews, it's great to see people are having a good time! This weeks' changes are huge: you can now significantly change how you start the runs. Whether it's kicking
Thanks to everyone giving feedback, Roguebreaker has come a long way in just a short time! It'll be available to buy July 10th for $3.99, and I can't wait to hear what everyone thinks! I'm happy to
Added a couple of requested things in this build to make gameplay a little smoother. Keep messaging me with some more, it's great to hear what you'd like to see, and it's been a lot of fun to make so
This update adds moving bricks, a new music track to jam to, fixes the unresponsive bumper and a few smaller changes. The way the new bricks work is that draw a set of adjacent Rail bricks, and you
You can wishlist it here, and check out more screenshots! https://store.steampowered.com/app/977780/Magnolia/ The game is dealing with the consequences of your decisions, with a very detailed comb
Hey! It's been a blast working on the game through the last week, I'm glad people are enjoying the game. Reading the reviews is always fun, thanks for writing them! This week a lot of work was done