Welcome To... Chichester 2 - Part II : No Extra Regrets For The Future Game Banner Image

Welcome To... Chichester 2 - Part II : No Extra Regrets For The Future

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No. of Players: Single Release Date: 2021-09-30 Genre: Action, Adventure, Casual, Indie Developer: Triority Interactive Novels Publisher: Triority Interactive Novels Website: null

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Game Description

This predominantly kinetic visual novel has two to three hours of gameplay for the main story and fifteen minutes for each secret scene.

Whilst it would be advantageous to have played 'Welcome To... Chichester 2 - Part II : No Regrets For The Future', this episode can be enjoyed on its own.

Not all characters are 18 or over.



Grendel Jinx : A lazy, megalomaniacal kleptomaniac

Five years ago, she nearly suffered a fatal and self-inflicted accident during a school outing, saved only by the protagonist's fortuitous presence.

After rescuing her, the protagonist is promptly coerced into signing a "Friendship Agreement" form - a document designed to tie the protagonist to Grendel, both personally and financially, and then ultimately for the protagonist to join Grendel's organisation.

With the arrival of the last day of term, Grendel needs to hand in her remaining homework or face the prospect of repeating a year.

Drafting in the protagonist to solve her problem, Grendel is annoyed when her demands are swiftly rebuffed.

Initiating a devious plan to ensure her education can progress without interruption, Grendel's actions soon attract her mother's attention, who has her own nefarious plans for the protagonist.



  • By popular demand, CG graphics have now been introduced to enhance the gameplay.
  • Funny and dramatic SHORT story.
  • Gender selection, with gender-specific dialogue at various points in the game.
  • Seven extra stories are available once the main story has been completed :
    • 'Far Too Good For Us' : Find out why the protagonist ended up in an upgraded broom cupboard (accessed from the title screen).
    • 'Enemy Thine' : A parcel arrives for the protagonist. Naturally, Grendel decides to open it (Part I) (accessed from the title screen).
    • 'The Alien From Somewhere Out There' : Grendel watches an age-inappropriate film (accessed from the title screen).
    • 'Enemy Within' : Emily is looking for something (part of the main story).
    • 'Return to Castle Grendel' : Grendel's classroom story continues (accessed from the title screen).
    • 'We Want Information' : ??? (part of the main story).
    • 'High Jinx or Bye Jinx' : The protagonist is a contestant in a gameshow (accessed from the title screen).
  • Internal and Steam achievements (as per usual).
  • Visual impairment settings, a background and CG gallery, and a music player. Both galleries are only available once the main story has been completed.
  • Path and sound notification.
  • Features the musical talents of Jessica Jenks.
  • Genre : Comedy, drama, action.
  • Romance : None (unless you count Grendels love of causing the protagonist problems).




Recently signed Grendel's 'Friendship Document' (more out of pity than anything else). Doesn't realise what exactly that entails.


Whenever Grendel gets behind on homework, she takes the easy way out : Force someone to write everything up. With the protagonist now Grendel's "Best Friend", what better way of starting this friendship than forcing the protagonist to deal with sixteen different assignments ?


Miss Potts is Grendels teacher. She dislikes violence.


The protagonists current boss.


Soon to be the protagonists' secretary and general dogsbody. Absolutely nothing can go wrong there.


Wanting nothing more than their daughter to take over the world, the best way of achieving this is through relentless indoctrination and... ultra-violent anime programs.


Cody and the protagonist dislike each other intensely.


Chole is a hard-working Phoenix Custodian operative


The protagonists' mother. Well-meaning but overbearing. She would like the protagonist to settle down and start a family and is more than willing to help find possible partners.
Believes the protagonist still works for a video game company but is ashamed to admit to it.

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