EnhancementsAdded Casual and Super Elite difficulty levels. Casual completely disables time limits on missions.Info on number of crew on shuttles added to various tooltips as well as the SolarpediaSol
They may be a month late to the party, but the set of Steam Trading Cards for Solar War just went live. Go play and collect them to get at the shiny badges, profile backgrounds and emoticons.
Here's a little easter present for all of you who still follow this game. I posted my original design document from before I actually started main development work online at http://solarwar.net/files/
EnhancementsInterface and battle sound effectsAdded partial resource recovery from destroyed ships (gated by tech)BugfixesDisplay of resource gains for planets is now more precise
EnhancementsAdded Casual and Super Elite difficulty levels. Casual completely disables time limits on missions.Info on number of crew on shuttles added to various tooltips as well as the SolarpediaSol
BugfixesFixed the problem where base commanders killed off in an attack remained available for the attacker until reloadFixed base commanders not being unassigned when you manually demolished a baseFi
Just a tiny fix for a problem recently reported. Turns out the game wanted to look up keys in data that was not yet loaded at that time. Which is bad. I hope not too many of you actually ran into this
This is the first version of the game released on Steam. Another big Thank You to everyone who supported Solar War on Greenlight! EnhancementsSteam achievement support added (Steam version only)The ma
Version 1.12 is a quality of life update focused on saving you a bunch of clicks and fussing about when managing your fleet. Most importantly, your subordinates will now highlight ships in need of you
They may be a month late to the party, but the set of Steam Trading Cards for Solar War just went live. Go play and collect them to get at the shiny badges, profile backgrounds and emoticons.
Here's a little easter present for all of you who still follow this game. I posted my original design document from before I actually started main development work online at http://solarwar.net/files/
BugfixesFixed the problem where base commanders killed off in an attack remained available for the attacker until reloadFixed base commanders not being unassigned when you manually demolished a baseFi
Just a tiny fix for a problem recently reported. Turns out the game wanted to look up keys in data that was not yet loaded at that time. Which is bad. I hope not too many of you actually ran into this
This is the first version of the game released on Steam. Another big Thank You to everyone who supported Solar War on Greenlight! EnhancementsSteam achievement support added (Steam version only)The ma
EnhancementsAdded base commander slots to colonies, providing various bonuses to that colonyOfficers assigned to any slot now have their free daily experience gain increased by 50%Ships spawned by a c
EnhancementsInterface and battle sound effectsAdded partial resource recovery from destroyed ships (gated by tech)BugfixesDisplay of resource gains for planets is now more precise
BugfixesFixed ships escaped from battle being unable to act on their next battleAdded missing tech descriptions
Version 1.12 is a quality of life update focused on saving you a bunch of clicks and fussing about when managing your fleet. Most importantly, your subordinates will now highlight ships in need of you
BugfixesFixed ships escaped from battle being unable to act on their next battleAdded missing tech descriptions
EnhancementsAdded base commander slots to colonies, providing various bonuses to that colonyOfficers assigned to any slot now have their free daily experience gain increased by 50%Ships spawned by a c
Recruit Ninjas, Hire Workers, build your base, train your Ninjas and send them on Missions! Coming soon in Late February Add to your Wishlist and Follow! http://store.steampowered.com/app/779330/Ninja
Howdy folks! I've lowered the price of Survivor Squad: Gauntlets to $4.99! I really like the game and the in-game editor is probably the best code I've ever written, you can literally build anything w
Howdy! Build your settlement, gather goods, ensure maximum efficiency and make a profit! After a successful run through Early Access, Blueprint Tycoon is now fully released! Hope you like it! http://s
Raise your army, learn powerful combos and take back your land! Slash and Dash your way through hundreds of enemies in the fast-paced skill-based action of Hyper Knights! Help Hyper Knights get on Ste
Raise your army, learn powerful combos and take back your land! Slash and Dash your way through hundreds of enemies in the fast-paced skill-based action of Hyper Knights! After a successful 3 months i
Howdy folks! I've lowered the price of Survivor Squad: Gauntlets to $4.99! I really like the game and the in-game editor is probably the best code I've ever written, you can literally build anything w
Raise your army, learn powerful combos and take back your land! Slash and Dash your way through hundreds of enemies in the fast-paced skill-based action of Hyper Knights! Help Hyper Knights get on Ste
Howdy! Build your settlement, gather goods, ensure maximum efficiency and make a profit! Blueprint Tycoon is now on Early Access. Hope you like it! http://store.steampowered.com/app/454060 Cheers!
Raise your army, learn powerful combos and take back your land! Slash and Dash your way through hundreds of enemies in the fast-paced skill-based action of Hyper Knights! It is now available on Steam
Raise your army, learn powerful combos and take back your land! Slash and Dash your way through hundreds of enemies in the fast-paced skill-based action of Hyper Knights! After a successful 3 months i
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